工厂模式:工厂模式提供了一种创建对象的方式。首先,定义抽象的对象(产品)以及具体对象(产品)细节,其次,使用抽象工厂提供的公共借口来完成对象的创建。
UML:
代码案例:
class Product { public: Product() {} virtual ~Product() {} virtual double GetResult() = 0; void setA(double a) { this->mNumberA = a; } void setB(double b) { this->mNumberB = b; } protected: double mNumberA; double mNumberB; }; // 加法运算类 class ProductA :public Product { public: ProductA() {} ~ProductA() {} virtual double GetResult() { return (mNumberA + mNumberB); } }; class AbstractFactory { public: AbstractFactory() {} virtual ~AbstractFactory() {} virtual Product* CreateProduct() = 0; // 声明一个专门用来创建对象的公共接口,具体工厂类继承并重写 }; class FactoryA :public AbstractFactory { public: FactoryA() {} ~FactoryA() {} // 重写虚函数CreateProduct() virtual Product* CreateProduct() { return (new ProductA()); } }; int main() { AbstractFactory* operFactory = nullptr; Product* oper = nullptr; operFactory = new FactoryA(); oper = operFactory->CreateProduct(); oper->setA(2.5); oper->setB(5); cout <<oper->GetResult(); }