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【Manim CE】常用Mobject

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当前文档版本:v0.16.0.post0

VMobject


继承自Mobject

V的意思是向量化的,vectorized mobject

fill_color=None, fill_opacity=0.0, stroke_color=None, stroke_opacity=1.0, stroke_width=DEFAULT_STROKE_WIDTH, background_stroke_color=BLACK, background_stroke_opacity=1.0, background_stroke_width=0, sheen_factor=0.0, sheen_direction=UL, close_new_points=False, pre_function_handle_to_anchor_scale_factor=0.01, make_smooth_after_applying_functions=False, background_image=None, shade_in_3d=False, tolerance_for_point_equality=1e-6, n_points_per_cubic_curve=4, **kwargs

构造参数:

  • fill_color 填充颜色
  • fill_opacity 填充透明度
  • stroke_color 边框颜色
  • stroke_opacity 边框颜色透明度
  • stroke_width 边框宽度
    • 注:DEFAULT_STROKE_WIDTH = 4
  • background_stroke_color
  • background_stroke_opacity
  • background_stroke_width
  • sheen_factor 物体的光泽
  • sheen_direction 物体光泽的中心
  • close_new_points Indicates that it will not be displayed, but that it should count in parent mobject’s path
  • ...

 

几何


Circle 圆

manim.mobject.geometry.arc.Circle

radius: float | None = None, color: Color | str = RED, **kwargs,

构造参数:

  • radius(float或None)圆的半径,例如 1
  • color(str或Color)圆形的颜色,例如 WHITE
  • kwargs 附加参数

构造示例:

from manim import *

class CircleExample(Scene):
    def construct(self):
        circle_1 = Circle(radius=1.0)
        circle_2 = Circle(radius=1.5, color=GREEN)
        circle_3 = Circle(radius=1.0, color=BLUE_B, fill_opacity=1)

        circle_group = Group(circle_1, circle_2, circle_3).arrange(buff=1)
        self.add(circle_group)

 

Dot 点

manim.mobject.geometry.arc.Dot

point: list | np.ndarray = ORIGIN, radius: float = DEFAULT_DOT_RADIUS, stroke_width: float = 0, fill_opacity: float = 1.0, color: Color | str = WHITE,

构造参数:

  • point(数组)屏幕坐标,例如 [0,0,0]
  • radius(float)点的半径,例如 0.05
  • stroke_width (float)点的轮廓宽度,例如 0.01
  • fill_opacity(float)点内部的颜色,例如 YELLOW
  • kwargs 附加参数

构造示例:

from manim import *

class DotExample(Scene):
    def construct(self):
        dot1 = Dot(point=LEFT, radius=0.08)
        dot2 = Dot(point=ORIGIN)
        dot3 = Dot(point=RIGHT)
        self.add(dot1,dot2,dot3)

 

Ellipse 椭圆

manim.mobject.geometry.arc.Ellipse

width: float = 2, height: float = 1, **kwargs

 构造参数:

  • width(float)短轴
  • height(float)长轴
  • kwargs 附加参数

 构造示例:

from manim import *

class EllipseExample(Scene):
    def construct(self):
        ellipse_1 = Ellipse(width=2.0, height=4.0, color=BLUE_B)
        ellipse_2 = Ellipse(width=4.0, height=1.0, color=BLUE_D)
        ellipse_group = Group(ellipse_1,ellipse_2).arrange(buff=1)
        self.add(ellipse_group)

 

Angle 角

manim.mobject.geometry.line.Angle 

line1: Line, line2: Line, radius: float = None, quadrant=(1, 1), other_angle: bool = False, dot=False, dot_radius=None, dot_distance=0.55, dot_color=WHITE, elbow=False, **kwargs,

构造参数:

  • line1(Line)起始线
    • 注:Line可以视为两个点坐标的集合,两点连成的线段。
  • line2(Line)终止线
    • 注:line1、line2两条线不能平行
  • radius(float)原点与角度弧线的距离半径
  • quadrant 角度弧线的象限,可传入:(1,1) (1,-1) (-1,1) (-1,-1)
  • other_angle(bool)从正方向画角度弧线
  • dot(bool)弧度中心标记一个点,一般用于表示角度位置
  • dot_radius(float)点的半径
  • dot_distance(float)点离原点的距离
  • elbow(bool)表示直角的角度折现
  • kwargs 附加参数

构造示例:

from manim import *

class RightArcAngleExample(Scene):
    def construct(self):
        line1 = Line( LEFT, RIGHT )
        line2 = Line( DOWN, UP )
        rightarcangles = [
            Angle(line1, line2, dot=True),
            Angle(line1, line2, radius=0.4, quadrant=(1,-1), dot=True, other_angle=False),
            Angle(line1, line2, radius=0.5, quadrant=(-1,1), stroke_width=8, dot=True, dot_color=YELLOW, dot_radius=0.04, other_angle=True),
            Angle(line1, line2, radius=0.7, quadrant=(-1,-1), color=RED, dot=True, dot_color=GREEN, dot_radius=0.08),
        ]
        plots = VGroup()
        for angle in rightarcangles:
            plot=VGroup(line1.copy(),line2.copy(), angle)
            plots.add(plot)
        plots.arrange(buff=1.5)
        self.add(plots)

 

 

Line 线

manim.mobject.geometry.line.Line

start=LEFT, end=RIGHT, buff=0, path_arc=None, **kwargs

构造参数:

  • start(list)起始点
  • end(list)终点
  • buff(float)两端点与可见线的距离
  • kwargs 附加参数

构造示例:

from manim import *

class LineExample(Scene):
    def construct(self):
        ax = Axes()
        line1 = Line(ax.c2p(1,-3),ax.c2p(1,3),buff=0)
        line2 = Line(ax.c2p(2,-3),ax.c2p(2,3),buff=1)
        line3 = Line(ax.c2p(2,-3),ax.c2p(2,3),path_arc=PI)
        self.add(ax,line1,line2,line3)

 

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