定义一个方法guess,对A类的成员变量v,用num进行猜大小。
如果大了则提示大了,小了则提示小了。等于则提示猜测成功。
在main方法中测试。
import java.util.Scanner; public class ClassPractice01 { public int v=100; public int num; public void guess( int num){ this.num=num; if(this.v>this.num){ System.out.println("你猜小了"); }else if(this.v==this.num ){ System.out.println("你猜对了"); }else { System.out.println("你猜大了"); } } public static void main(String[] args) { ClassPractice01 c=new ClassPractice01(); Scanner s=new Scanner(System.in); System.out.println("请输入猜测数字"); c.guess(s.nextInt()); } }
同时为该类提供两个方法:方法一用于求圆的面积,方法二用于求圆的周长;
为该类提供一个无参的构造方法,用于初始化r的值为4。
为该类提供一个有参的构造方法,用于初始化r的值。
在main方法中测试。
public class Circle02 { public double r; public double PI=3.1415926; void area(){ System.out.println("半径为"+r+"圆的面积为:"+r*r*PI); } double perimeter(){ return 2*r*PI; } public Circle02() { System.out.println("调用了无参构造函数"); } public Circle02(int i) { r=i; System.out.println("调用了有参构造函数"); } public static void main(String[] args) { Circle02 c1=new Circle02(); c1.r=4; c1.area(); System.out.println("半径为"+c1.r+"圆的面积为:"+c1.perimeter()); Circle02 c2=new Circle02(8); c2.area(); System.out.println("半径为"+c2.r+"圆的面积为:"+c2.perimeter()); } }
请定义一个交通工具(Vehicle)的类,其中有:
属性:速度(speed),车的类型(type)等等
方法:移动(move()),设置速度(setSpeed(double s)),加速speedUp(double s),减速speedDown(double s)等等.
最后在测试类Vehicle中的main()中实例化一个交通工具对象,
并通过构造方法给它初始化speed,type的值,并且打印出来。另外,调用加速,减速的方法对速度进行改变。
public class Vehicle03 { public double speed; public String type; public void move(){ System.out.println("小车移动"); } public void setSpeed(double s){ this.speed=s; System.out.println("设置汽车速度为:"+this.speed); } public void SpeedUp(double s){ this.speed+=s; System.out.println("加速后汽车速度为:"+this.speed); } public void speedDown(double s){ this.speed-=s; System.out.println("减速后汽车速度为:"+this.speed); } public Vehicle03(){ } public Vehicle03(int speed,String type){ this.speed=speed; this.type=type; System.out.println("÷速度为:"+this.speed+",类型为:"+this.type); } public static void main(String[] args) { Vehicle03 car=new Vehicle03(20,"小车"); car.move(); car.setSpeed(40); car.SpeedUp(10); car.speedDown(50); } }
2个构造器Point()和Point(int x0,y0),以及一个movePoint(int dx,int dy)方法实现点的位置移动,
创建两个Point对象p1、p2,分别调用movePoint方法后,打印p1和p2的坐标。
public class Point04 { int x; int y; public void movePoint(int x,int y){ this.x+=x; this.y+=y; } public Point04(){ } public Point04(int x,int y){ this.x=x; this.y=y; } public static void main(String[] args) { Point04 p1=new Point04(10,10); p1.movePoint(-1,2); System.out.println("p1坐标为("+p1.x+","+p1.y+")"); Point04 p2=new Point04(100,100); p2.movePoint(1,2); System.out.println("p2坐标为("+p2.x+","+p2.y+")"); } }
(1) 定义三个方法:getArea()求面积、getPer()求周长,showAll()分别在控制台输出长、宽、面积、周长。
(2)有2个属性:长length、宽width
(3)通过构造方法Rectangle(int width, int length),分别给两个属性赋值
(4) 创建一个Rectangle对象,并输出相关信息
public class Rectangle05 { public double height; public double width; public double getArea(){ return this.height*this.width; } public double getPre(){ return (this.height+this.width)*2; } public void showAll(double area,double pre){ System.out.println("矩形宽为:"+this.width+",高为:"+this.height+",面积为:"+area+",周长为:"+pre); } public Rectangle05(){ } public Rectangle05(int width,int height){ this.height=height; this.width=width; } public static void main(String[] args) { Rectangle05 rec=new Rectangle05(5,6); rec.showAll(rec.getArea(),rec.getPre()); } }
要求:
(1).有三个属性:面码:String theMa 粉的分量(两):int quantity
是否带汤:boolean likeSoup
(2).写一个普通方法:check(),用于查看粉是否符合要求。即:将对象的三个属性打印在控制台上。
(3).写一个构造方法,以便于简化初始化过程,
如,叫一碗3两牛肉带汤的粉:
WuMingFen f1 = new WuMingFen(“牛肉”,3,true);
(4).重载构造方法,使得初始化过程可以多样化,
比如叫一碗2两鸡丝粉,则默认是带汤的:
WuMingFen f2 = new WuMingFen(“鸡丝”,2);
(5).如何顾客这样说:老板,一碗粉。则默认是酸辣面码、2两、带汤的?
WuMingFen f3 = new WuMingFen();
(6).调用check()方法,将上面每碗粉的属性都打印在控制台上。
public class WuMingFen06 { public String theMa; public int quantity; public boolean likeSoup; public void check(){ //判断likeSoup的值 if(this.likeSoup){ System.out.println("一碗"+this.quantity+"两"+this.theMa+"带汤的面"); }else{ System.out.println("一碗"+this.quantity+"两"+this.theMa+"不带汤的面"); } } public WuMingFen06(String theMa, int quantity,boolean likeSoup){ this.theMa=theMa; this.quantity=quantity; this.likeSoup=likeSoup; } public WuMingFen06(String theMa, int quantity) { this(theMa,quantity,true); } public WuMingFen06() { this("酸辣",2,true); } public static void main(String[] args) { WuMingFen06 f1 = new WuMingFen06("牛肉",3,true); f1.check(); WuMingFen06 f2 = new WuMingFen06("鸡丝",2); f2.check(); WuMingFen06 f3 = new WuMingFen06(); f3.check(); } }
BankAccount类包括,账号(BankAccountId)、开户日期Date(日期),Rest(余额)。
另有一个构造函数和三个成员函数Bankin()(处理存入账),Bankout()处理取出账)。
mport java.util.Scanner; public class BankAccount07 { public int bankAccountId; public int date; public int rest; public void Bankin(int save) { if (save >= 0 && save <= this.rest) { this.rest += save; System.out.println("账号:" + this.bankAccountId + ",开户日期为:" + this.date + ",存入后余额为" + this.rest); } else { System.out.println("请输入正确的数字"); } } public void Bankout(int take){ if(take>=0&&take<=this.rest){ this.rest-=take; System.out.println("账号:"+this.bankAccountId+",开户日期为:"+date+",取出后余额为"+this.rest); }else { System.out.println("请输入正确的数字"); } } public BankAccount07(){} public BankAccount07(int BankAccountId,int Date, int Rest){ this.bankAccountId=BankAccountId; this.date=Date; this.rest=Rest; System.out.println("账号:"+this.bankAccountId+",开户日期为:"+this.date+",余额为"+this.rest); } public static void main(String[] args) { BankAccount07 b1=new BankAccount07(1234,20210726,15000); Scanner sin=new Scanner(System.in); System.out.println("输入存入金额"); b1.Bankin(sin.nextInt()); System.out.println("输入取出金额"); b1.Bankout(sin.nextInt()); } }
设计一个方法,对有5名学生按照成绩从高到低的顺序输出姓名、学号和成绩信息。
public class Student08 { String name; int id; double score; public Student08(){ } public Student08(String name, int id, int score) { this.name = name; this.id = id; this.score = score; } void sort(Student08[] student08s){ Student08 stu; for (int i = 0; i <student08s.length-1 ; i++) { for (int j=i+1;j<student08s.length;j++){ if( student08s[i].score<student08s[j].score){ stu=student08s[i]; student08s[i]=student08s[j]; student08s[j]=stu; } } } for (int i = 0; i <student08s.length ; i++) { System.out.println(student08s[i].name+","+student08s[i].id+","+student08s[i].score); } } public static void main(String[] args) { Student08[] st=new Student08[5];//引用类型数组 st[0]=new Student08("张三",10,50);//每一个数组元素都是一个对象 st[1]=new Student08("张四",11,51); st[2]=new Student08("张五",12,59); st[3]=new Student08("张六",13,53); st[4]=new Student08("张七",14,54); //或者直接创建对象后将对象作为数组元素赋值 //创建对象调用对象排序方法 Student08 s=new Student08(); s.sort(st); } }
public class InStudentScore09 { String name; int id; double score; void sort(InStudentScore09[] iss){ for(int i=0;i<iss.length;i++){ if(iss[i].score>80&&iss[i].score<89){ System.out.println(iss[i].name+"的成绩为"+iss[i].score+",学号为:"+iss[i].id); } } } public InStudentScore09(){} public InStudentScore09(String name,int id, double score){ this.name=name; this.id=id; this.score=score; } public static void main(String[] args) { //Scanner sc= new Scanner(System.in); InStudentScore09[] iss=new InStudentScore09[5]; // for (int i = 0; i < iss.length; i++) { // System.out.println("请输入学生信息"); // iss[i].name=sc.nextLine(); // iss[i].id=sc.nextInt(); // iss[i].score=sc.nextDouble(); // } iss[0]=new InStudentScore09("张三",10,85); iss[1]=new InStudentScore09("张四",11,51); iss[2]=new InStudentScore09("张五",12,59); iss[3]=new InStudentScore09("张六",13,53); iss[4]=new InStudentScore09("张七",14,54); InStudentScore09 in=new InStudentScore09(); in.sort(iss); } }
public class Student10 { String name; int id; double score; public Student10(){ } public Student10(String name, int id, int score) { this.name = name; this.id = id; this.score = score; } void JiSuan(Student10[] stu){ int sum=0; for (int i = 0; i < stu.length ; i++) { sum+=stu[i].score; } double avg=sum/stu.length; Student10 a; for (int i = 0; i <stu.length-1 ; i++) { for (int j=i+1;j<stu.length;j++){ if( stu[i].score>stu[j].score){ a=stu[i]; stu[i]=stu[j]; stu[j]=a; } } } System.out.println("总成绩为"+sum+",平均成绩为"+avg+",最高分:"+stu[stu.length-1].score+",最低分:"+stu[0].score); } public static void main(String[] args) { Student10[] st=new Student10[5]; st[0]=new Student10("张三",10,55); st[1]=new Student10("张四",11,51); st[2]=new Student10("张五",12,59); st[3]=new Student10("张六",13,53); st[4]=new Student10("张七",14,54); Student10 stu=new Student10(); stu.JiSuan(st); } }
opp编程其实就是分析问题,判断需要哪些属性,方法,然后创建对象,使用对象调用属性和方法解决问题。