#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<windows.h>
#define High 20
#define Width 30
int canvas[High][Width] = {0};
void gotoxy(int x, int y) {
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle, pos);
}
void startup()
{
int i, j;
for (i = 0; i < High; i++) {
canvas[i][0] = -1;
canvas[i][Width - 1] = -1;
}
for (j = 0; j < Width; j++) {
canvas[0][j] = -1;
canvas[High-1][j]=-1;
}
canvas[High / 2][Width / 2] = 1;
for (i = 1; i <=4; i++)
canvas[High/2][Width/2 - i] = i + 1;
}
void show() {
gotoxy(0, 0);
int i, j;
for (i = 0; i < High; i++)
{
for (j = 0; j < Width; j++)
{
if (canvas[i][j] == 0)
printf(" ");
else if (canvas[i][j] == -1)
printf("#");
else if (canvas[i][j] == 1)
printf("@");
else if (canvas[i][j] > 1)
printf("*");
}
printf("\n");
}
}
void updateWitoutInput(){}
void updateWithInput(){}
int main(void)
{
startup();
while (1)
{
show();
updateWitoutInput();
updateWithInput();
}
return 0;
}