本文主要是介绍Essential C++ Chapter 6学习记录(6.1~6.5节的代码),对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!
#include<iostream>
using namespace std;
template <typename elemType>
class BinaryTree;
template <typename elemType>
class BTnode;
template <typename valType>
class BTnode{
friend class BinaryTree<valType>;
public:
BTnode(const valType &);
void insert_value(const valType &);
// void lchild_leaf(BTnode *leaf,BTnode *subtree);
void remove_value(const valType &,BTnode *&);
void preorder(BTnode *pt,ostream &os) const;
void inorder(BTnode *pt,ostream &os) const;
void postorder(BTnode *pt,ostream &os) const;
static void lchild_leaf(BTnode *leaf,BTnode *subtree);
private:
valType _val;
int _cnt;
BTnode *_lchild;
BTnode *_rchild;
void display_val( BTnode *pt, ostream &os ) const;
};
template<typename valType>
inline BTnode<valType>::
BTnode(const valType &val)
: _val(val)
{
_cnt = 1;
_lchild = _rchild = 0;
}
template <typename valType>
void inline BTnode<valType>::
insert_value(const valType &val)
{
if(val == _val)
{
_cnt++;
return;
}
if(val < _val)
{
if(! _lchild)
_lchild = new BTnode(val);
else
_lchild -> insert_value(val);
}
if(val > _val)
{
if(! _rchild)
_rchild = new BTnode(val);
else
_rchild -> insert_value(val);
}
}
template<typename valType>
inline void BTnode<valType>::
remove_value(const valType &val,BTnode *& prev)
{
if(val < _val)
{
if(! _lchild)
return;
else
_lchild -> remove_value(val,_lchild);
}
else if(val > _val)
{
if(!_rchild)
return;
else
_rchild -> remove_value(val,_rchild);
}
else
{
if(_rchild)
{
prev = _rchild;
if( _lchild)
if(! prev -> _lchild)
prev -> _lchild = _lchild;//改变pointer指向的对象
else
BTnode<valType>::lchild_leaf(_lchild,prev->_lchild);
}
else
prev = _lchild;// 改变pointer本身
delete this;
}
}
template<typename valType>
inline void BTnode<valType>::
lchild_leaf(BTnode *leaf,BTnode *subtree)
{
while(subtree->_lchild)
subtree = subtree->_lchild;
subtree->_lchild = leaf;
}
template <typename valType>
inline void BTnode<valType>::
display_val( BTnode *pt, ostream &os ) const
{
os << pt->_val;
if ( pt->_cnt > 1 )
os << "( " << pt->_cnt << " ) ";
else os << ' ';
}
template<typename valType>
void BTnode<valType>::
preorder(BTnode *pt,ostream &os) const
{
if(pt)
{
display_val(pt,os);
if(pt->_lchild) preorder(pt->_lchild,os);
if(pt->_rchild) preorder(pt->_rchild,os);
}
}
template<typename valType>
void BTnode<valType>::
inorder(BTnode *pt,ostream &os) const
{
if(pt)
{
if(pt->_lchild) inorder(pt->_lchild,os);
display_val(pt,os);
if(pt->_rchild) inorder(pt->_rchild,os);
}
}
template<typename valType>
void BTnode<valType>::
postorder(BTnode *pt,ostream &os) const
{
if(pt)
{
if(pt->_lchild) postorder(pt->_lchild,os);
if(pt->_rchild) postorder(pt->_rchild,os);
display_val(pt,os);
}
}
template <typename elemType>
class BinaryTree{
friend ostream& operator<< (ostream& os,const BinaryTree<elemType> &bt);
public:
BinaryTree();
BinaryTree(const BinaryTree &);
~BinaryTree();
BinaryTree& operator=(const BinaryTree&);
void clear(){if(_root){clear(_root);_root = 0;}}
void insert(const elemType &);
void remove(const elemType &);
bool empty(){ return _root == 0; }
// 以上都一样
// void inorder( ostream &os = *_current_os ) const { _root->inorder( _root, os ); }
// void postorder( ostream &os = *_current_os ) const { _root->postorder( _root, os ); }
// void preorder( ostream &os = *_current_os ) const { _root->preorder( _root, os ); }
void inorder() const { _root->inorder( _root, cout ); }
void postorder() const { _root->postorder( _root, cout ); }
void preorder() const { _root->preorder( _root, cout ); }
// ostream& print( ostream &os = *_current_os,
// void (BinaryTree<elemType>::*traversal)( ostream& ) const =
// &BinaryTree<elemType>::inorder ) const;
ostream& print( ostream &os);
private:
// BTnode必须以template parameter list加以限定
BTnode<elemType> *_root;
// static ostream *_current_os;
// 将src所指子树复制到tar所指子树
void copy(BTnode<elemType>* tar,BTnode<elemType>*src);
void clear(BTnode<elemType>*);
void remove_root();
};
// template <typename elemType>
// ostream *BinaryTree<elemType>::_current_os = &cout;
template <typename elemType>
inline BinaryTree<elemType>::
BinaryTree () : _root(0)
{}
template <typename elemType>
inline
BinaryTree<elemType>::
BinaryTree(const BinaryTree &rhs)
{copy(_root,rhs._root);}
template <typename elemType>
inline BinaryTree<elemType>::
~BinaryTree()
{clear();}
template <typename elemType>
inline BinaryTree<elemType>&
BinaryTree<elemType>::
operator= (const BinaryTree &rhs)
{
if(this != &rhs){
clear();
copy(_root,rhs._root);
}
return *this;
}
template <typename elemType>
inline void
BinaryTree<elemType>::
insert(const elemType &elem)
{
if(! _root)
_root = new BTnode<elemType> (elem);
else
_root -> insert_value(elem);
}
template<typename elemType>
inline void BinaryTree<elemType>::
remove(const elemType &elem)
{
if(_root)
{
if(_root->_val == elem)
remove_root();
else
_root->remove_value(elem,_root);
}
}
template<typename elemType>
inline void BinaryTree<elemType>::
remove_root()
{
if(! _root) return;
BTnode <elemType> *tmp = _root;
if(_root->_rchild)
{
_root = _root -> _rchild;
if(tmp -> _lchild)
{
BTnode<elemType> *lc = tmp -> _lchild;
BTnode<elemType> *newlc = _root -> _lchild;
if(!newlc)
_root -> _lchild = lc;
else
BTnode<elemType>::lchild_leaf(lc,newlc);
}
}
else
_root = _root->_lchild;
delete tmp;
}
template <typename elemType>
void BinaryTree<elemType>::
clear(BTnode<elemType> *pt)
{
if(pt){
clear(pt->_lchild);
clear(pt->_rchild);
delete pt;
}
}
// template <typename elemType>
// ostream&
// BinaryTree<elemType>::
// print( ostream &os,
// void (BinaryTree::*traversal)( ostream& ) const ) const
// {
// (this->*traversal)( os );
// return os;
// }
template <typename elemType>
ostream&
BinaryTree<elemType>::
print( ostream &os)
{
this->inorder();
return os;
}
// template <typename elemType>
// inline ostream&
// operator<<( ostream &os, const BinaryTree<elemType> &bt )
// {
// os << "Tree: " << endl;
// bt.print( os, &BinaryTree<elemType>::inorder );
// return os;
// }
// friend ostream& operator<< (ostream& os,const BinaryTree<elemType> &bt);
template<typename elemType>
inline ostream&
operator<< (ostream& os,BinaryTree<elemType> &bt)
{
os<<"Tree: "<<endl;
bt.print(os);
return os;
}
// 错误写法:
// template <typename elemType>
// inline BinaryTree<elemType>::
// BinaryTree& operator=(const BinaryTree &rhs)
// {
// if(this != &rhs){
// clear();
// copy(_root,rhs._root);
// }
// return *this;
// }
int main(){
BinaryTree<string> bt;
bt.insert( "Piglet" );
bt.insert( "Eeyore" );
bt.insert( "Roo" );
bt.insert( "Tigger" );
bt.insert( "Chris" );
bt.insert( "Pooh" );
bt.insert( "Kanga" );
bt.preorder();
cout<<'\n';
bt.remove("Piglet");
bt.preorder();
cout<<'\n';
cout<<bt;
return 0;
}
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