private void CreateSaveBitmap(Canvas canvas, string filename) { RenderTargetBitmap renderBitmap = new RenderTargetBitmap( (int)canvas.Width, (int)canvas.Height, 96d, 96d, PixelFormats.Pbgra32); // needed otherwise the image output is black canvas.Measure(new Size((int)canvas.Width, (int)canvas.Height)); canvas.Arrange(new Rect(new Size((int)canvas.Width, (int)canvas.Height))); renderBitmap.Render(canvas); //JpegBitmapEncoder encoder = new JpegBitmapEncoder(); PngBitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(renderBitmap)); using (FileStream file = File.Create(filename)) { encoder.Save(file); } }
CreateSaveBitmap(myCanvas, @"C:\temp\out.png");