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Map接口 --HashTable源码分析

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Map接口之HashTable(线程安全Map)

底层和HashMap一样, 键值对不能为空,线程安全,效率低,

1.构造方法

	public Hashtable() {
        this(11, 0.75f);
    }
    
    public Hashtable(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal Capacity: "+
                                               initialCapacity);
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal Load: "+loadFactor);

        if (initialCapacity==0)
            initialCapacity = 1;
        this.loadFactor = loadFactor;
        //初始容量11
        table = new Entry<?,?>[initialCapacity];
        //扩容因子8
        threshold = (int)Math.min(initialCapacity * loadFactor, MAX_ARRAY_SIZE + 1);
    }

2.put方法添加元素

    //为什么线程安全? 因为加了synchronized关键字
    public synchronized V put(K key, V value) {
        // Make sure the value is not null
        if (value == null) {
            throw new NullPointerException();
        }
        // Makes sure the key is not already in the hashtable.
        Entry<?,?> tab[] = table;
        int hash = key.hashCode();
        //计算索引 与运算之后取模数组的长度
        int index = (hash & 0x7FFFFFFF) % tab.length;
        @SuppressWarnings("unchecked")
        //数组取出对应索引的链表
        Entry<K,V> entry = (Entry<K,V>)tab[index];
        for(; entry != null ; entry = entry.next) {
            //如果链表有这个key了 直接覆盖
            if ((entry.hash == hash) && entry.key.equals(key)) {
                V old = entry.value;
                entry.value = value;
                return old;
            }
        }
        addEntry(hash, key, value, index);
        return null;
    }
	//添加链表
    private void addEntry(int hash, K key, V value, int index) {
        modCount++;

        Entry<?,?> tab[] = table;
        if (count >= threshold) {
            // Rehash the table if the threshold is exceeded
            //扩容 ###
            rehash();
            tab = table;
            hash = key.hashCode();
            index = (hash & 0x7FFFFFFF) % tab.length;
        }

        // Creates the new entry.
        //赋值
        @SuppressWarnings("unchecked")
        Entry<K,V> e = (Entry<K,V>) tab[index];
        tab[index] = new Entry<>(hash, key, value, e);
        count++;
    }

    //rehash
    protected void rehash() {
        int oldCapacity = table.length;
        Entry<?,?>[] oldMap = table;

        // overflow-conscious code
        //原始容量 * 2 +1 第一次扩容应该为 11*2 +1=23
        int newCapacity = (oldCapacity << 1) + 1;
        if (newCapacity - MAX_ARRAY_SIZE > 0) {
            if (oldCapacity == MAX_ARRAY_SIZE)
                // Keep running with MAX_ARRAY_SIZE buckets
                return;
            newCapacity = MAX_ARRAY_SIZE;
        }
        //创建一个容纳新容量的数组
        Entry<?,?>[] newMap = new Entry<?,?>[newCapacity];

        modCount++;
        //重新计算扩容因子 23*0.75=17
        threshold = (int)Math.min(newCapacity * loadFactor, MAX_ARRAY_SIZE + 1);
        table = newMap;

        for (int i = oldCapacity ; i-- > 0 ;) {
            for (Entry<K,V> old = (Entry<K,V>)oldMap[i] ; old != null ; ) {
                Entry<K,V> e = old;
                old = old.next;
				//与运算之后取模新数组长度
                int index = (e.hash & 0x7FFFFFFF) % newCapacity;
                //重新组装数组数据
                e.next = (Entry<K,V>)newMap[index];
                newMap[index] = e;
            }
        }
    }

3.get方法获取元素

	public synchronized V get(Object key) {
        Entry<?,?> tab[] = table;
        int hash = key.hashCode();
        int index = (hash & 0x7FFFFFFF) % tab.length;
        for (Entry<?,?> e = tab[index] ; e != null ; e = e.next) {
            //数组先取到链表, 再遍历链表
            if ((e.hash == hash) && e.key.equals(key)) {
                return (V)e.value;
            }
        }
        return null;
    }

4.remove删除元素

    public synchronized V remove(Object key) {
        Entry<?,?> tab[] = table;
        int hash = key.hashCode();
        int index = (hash & 0x7FFFFFFF) % tab.length;
        @SuppressWarnings("unchecked")
        //取到对应链表
        Entry<K,V> e = (Entry<K,V>)tab[index];
        for(Entry<K,V> prev = null ; e != null ; prev = e, e = e.next) {
            if ((e.hash == hash) && e.key.equals(key)) {
                modCount++;
                //目标节点前后连通
                if (prev != null) {
                    prev.next = e.next;
                } else {
                    tab[index] = e.next;
                }
                count--;
                V oldValue = e.value;
                e.value = null;
                return oldValue;
            }
        }
        return null;
    }

看完这篇文章,当别人再问你为什么HashTable是线程安全的? 你就直接甩一句因为操作的方法都有synchronized关键字修饰

以上就是Map接口 --HashTable源码分析的全部内容了。
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