底层和HashMap一样, 键值对不能为空,线程安全,效率低,
public Hashtable() { this(11, 0.75f); } public Hashtable(int initialCapacity, float loadFactor) { if (initialCapacity < 0) throw new IllegalArgumentException("Illegal Capacity: "+ initialCapacity); if (loadFactor <= 0 || Float.isNaN(loadFactor)) throw new IllegalArgumentException("Illegal Load: "+loadFactor); if (initialCapacity==0) initialCapacity = 1; this.loadFactor = loadFactor; //初始容量11 table = new Entry<?,?>[initialCapacity]; //扩容因子8 threshold = (int)Math.min(initialCapacity * loadFactor, MAX_ARRAY_SIZE + 1); }
//为什么线程安全? 因为加了synchronized关键字 public synchronized V put(K key, V value) { // Make sure the value is not null if (value == null) { throw new NullPointerException(); } // Makes sure the key is not already in the hashtable. Entry<?,?> tab[] = table; int hash = key.hashCode(); //计算索引 与运算之后取模数组的长度 int index = (hash & 0x7FFFFFFF) % tab.length; @SuppressWarnings("unchecked") //数组取出对应索引的链表 Entry<K,V> entry = (Entry<K,V>)tab[index]; for(; entry != null ; entry = entry.next) { //如果链表有这个key了 直接覆盖 if ((entry.hash == hash) && entry.key.equals(key)) { V old = entry.value; entry.value = value; return old; } } addEntry(hash, key, value, index); return null; } //添加链表 private void addEntry(int hash, K key, V value, int index) { modCount++; Entry<?,?> tab[] = table; if (count >= threshold) { // Rehash the table if the threshold is exceeded //扩容 ### rehash(); tab = table; hash = key.hashCode(); index = (hash & 0x7FFFFFFF) % tab.length; } // Creates the new entry. //赋值 @SuppressWarnings("unchecked") Entry<K,V> e = (Entry<K,V>) tab[index]; tab[index] = new Entry<>(hash, key, value, e); count++; } //rehash protected void rehash() { int oldCapacity = table.length; Entry<?,?>[] oldMap = table; // overflow-conscious code //原始容量 * 2 +1 第一次扩容应该为 11*2 +1=23 int newCapacity = (oldCapacity << 1) + 1; if (newCapacity - MAX_ARRAY_SIZE > 0) { if (oldCapacity == MAX_ARRAY_SIZE) // Keep running with MAX_ARRAY_SIZE buckets return; newCapacity = MAX_ARRAY_SIZE; } //创建一个容纳新容量的数组 Entry<?,?>[] newMap = new Entry<?,?>[newCapacity]; modCount++; //重新计算扩容因子 23*0.75=17 threshold = (int)Math.min(newCapacity * loadFactor, MAX_ARRAY_SIZE + 1); table = newMap; for (int i = oldCapacity ; i-- > 0 ;) { for (Entry<K,V> old = (Entry<K,V>)oldMap[i] ; old != null ; ) { Entry<K,V> e = old; old = old.next; //与运算之后取模新数组长度 int index = (e.hash & 0x7FFFFFFF) % newCapacity; //重新组装数组数据 e.next = (Entry<K,V>)newMap[index]; newMap[index] = e; } } }
public synchronized V get(Object key) { Entry<?,?> tab[] = table; int hash = key.hashCode(); int index = (hash & 0x7FFFFFFF) % tab.length; for (Entry<?,?> e = tab[index] ; e != null ; e = e.next) { //数组先取到链表, 再遍历链表 if ((e.hash == hash) && e.key.equals(key)) { return (V)e.value; } } return null; }
public synchronized V remove(Object key) { Entry<?,?> tab[] = table; int hash = key.hashCode(); int index = (hash & 0x7FFFFFFF) % tab.length; @SuppressWarnings("unchecked") //取到对应链表 Entry<K,V> e = (Entry<K,V>)tab[index]; for(Entry<K,V> prev = null ; e != null ; prev = e, e = e.next) { if ((e.hash == hash) && e.key.equals(key)) { modCount++; //目标节点前后连通 if (prev != null) { prev.next = e.next; } else { tab[index] = e.next; } count--; V oldValue = e.value; e.value = null; return oldValue; } } return null; }
看完这篇文章,当别人再问你为什么HashTable是线程安全的? 你就直接甩一句因为操作的方法都有synchronized关键字修饰
以上就是Map接口 --HashTable源码分析的全部内容了。
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