示例:
package com.shun.array; public class ArrayDemo08 { public static void main(String[] args) { //稀疏数组 //创建一个二维数组 11*11的棋盘格 0:代表没有棋子 1:黑棋 2:白棋 int[][] array1 = new int[11][11]; array1[1][2] = 1; array1[2][3] = 2; System.out.println("输出原始的数组"); for (int[] ints : array1) { for (int anInt : ints) { System.out.print(anInt+"\t"); } System.out.println(); }//输出的结果为: //0 0 0 0 0 0 0 0 0 0 0 //0 0 1 0 0 0 0 0 0 0 0 //0 0 0 2 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 System.out.println("---------------------------"); //转化为稀疏数组保存 //1.先获取有效值的个数 int sum = 0; for (int i = 0; i < 11; i++) { for (int j = 0; j < 11; j++) { if (array1[i][j]!=0){ sum++; } } } System.out.println("有效值的个数:"+sum); //2.创建一个稀疏数组,并把第一行的值存放进去 int[][] array2 =new int[sum+1][3]; array2[0][0] = 11; array2[0][1] = 11; array2[0][2] = sum; //3.把非零的值,存放到稀疏数组中去 int count = 0; for (int i = 0; i < array1.length; i++) { for (int j = 0; j < array1[i].length; j++) { if (array1[i][j] != 0){ count++; array2[count][0] = i; array2[count][1] = j; array2[count][2] = array1[i][j]; } } } System.out.println("---------------"); //4.输出稀疏数组 System.out.println("稀疏数组"); for (int[] ints : array2) { for (int anInt : ints) { System.out.print(anInt+"\t"); } System.out.println(); }//输出的结果为: //11 11 2 //1 2 1 //2 3 2 //还原稀疏数组 //1.创建数组 int[][] array3 =new int[array2[0][0]][array2[0][1]]; //从稀疏数组中获取非零的元素,并还原值 for (int i = 1; i < array2.length; i++) { array3[array2[i][0]][array2[i][1]] = array2[i][2]; } //打印值 System.out.println("------------------"); System.out.println("输出还原数组:"); for (int[] ints : array3) { for (int anInt : ints) { System.out.print(anInt +"\t"); } System.out.println(); }//输出的结果为: //0 0 0 0 0 0 0 0 0 0 0 //0 0 1 0 0 0 0 0 0 0 0 //0 0 0 2 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 //0 0 0 0 0 0 0 0 0 0 0 } }