参考的视频: https://www.bilibili.com/video/BV1us411P7nL?p=1
相关阅读: https://blog.csdn.net/typ2004/article/details/44227597
源码来源: https://blog.csdn.net/zgke/article/details/2955560 我在他基础上面增加了x64的处理.
namespace JoinBoxCurrency { static void Main(string[] args) { var path = @"C:\Program Files\Autodesk\AutoCAD 2021\acad.exe"; //64位的程序 //path = @"G:\AutoCAD 2008\acad.exe"; //32位的程序 var pe = new JoinBoxCurrency.PeInfo(path); //输出所有的函数名 var sb = new StringBuilder(); foreach (var item in pe.ExportDirectory.NameList) { sb.Append(Environment.NewLine); var str = System.Text.Encoding.Default.GetString(item as byte[]); sb.Append(str); } Debug.WriteLine(sb.ToString()); //原作者的封装 var ss = pe.GetPETable(); foreach (var item in ss.Tables) { } } }
using System; using System.IO; using System.Data; using System.Collections; namespace JoinBoxCurrency { /// <summary> /// PE头处理 /// </summary> public class PeInfo { /// <summary> /// 获取是否正常打开文件 /// </summary> public bool OpenFile { get; private set; } = false; public DosHeader DosHeader { get; private set; } public DosStub DosStub { get; private set; } public PEHeader PEHeader { get; private set; } public OptionalHeader OptionalHeader { get; private set; } public OptionalDirAttrib OptionalDirAttrib { get; private set; } public SectionTable SectionTable { get; private set; } public ExportDirectory ExportDirectory { get; private set; } public ImportDirectory ImportDirectory { get; private set; } public ResourceDirectory ResourceDirectory { get; private set; } /// <summary> /// 全部文件数据 /// </summary> private byte[] _PEFileByte; /// <summary> /// 文件读取的位置 /// </summary> private long _PEFileIndex = 0; public PeInfo(string fileName) { OpenFile = false; var file = new FileStream(fileName, FileMode.Open); _PEFileByte = new byte[file.Length]; file.Read(_PEFileByte, 0, _PEFileByte.Length); file.Close(); LoadFile(); OpenFile = true; } #region 读表方法 /// <summary> /// 开始读取 /// </summary> private void LoadFile() { LoadDosHeader();//取DOS,为了兼容DOS所以首先处理这个,然后才到PE头 LoadDosStub(); LoadPEHeader(); //PE头 LoadOptionalHeader(); //PE头扩展 LoadOptionalDirAttrib(); LoadSectionTable(); //获取节表 LoadExportDirectory(); //获取输出表 LoadImportDirectory(); //获取输入表 LoadResourceDirectory(); } /// <summary> /// 获得DOS头 /// </summary> private void LoadDosHeader() { DosHeader = new DosHeader { FileStarIndex = _PEFileIndex }; Loadbyte(ref DosHeader.e_magic); Loadbyte(ref DosHeader.e_cblp); Loadbyte(ref DosHeader.e_cp); Loadbyte(ref DosHeader.e_crlc); Loadbyte(ref DosHeader.e_cparhdr); Loadbyte(ref DosHeader.e_minalloc); Loadbyte(ref DosHeader.e_maxalloc); Loadbyte(ref DosHeader.e_ss); Loadbyte(ref DosHeader.e_sp); Loadbyte(ref DosHeader.e_csum); Loadbyte(ref DosHeader.e_ip); Loadbyte(ref DosHeader.e_cs); Loadbyte(ref DosHeader.e_rva); Loadbyte(ref DosHeader.e_fg); Loadbyte(ref DosHeader.e_bl1); Loadbyte(ref DosHeader.e_oemid); Loadbyte(ref DosHeader.e_oeminfo); Loadbyte(ref DosHeader.e_bl2); Loadbyte(ref DosHeader.e_PESTAR); DosHeader.FileEndIndex = _PEFileIndex; } /// <summary> /// 获得DOS SUB字段 /// </summary> private void LoadDosStub() { long Size = GetLong(DosHeader.e_PESTAR) - _PEFileIndex; //获得SUB的大小 DosStub = new DosStub(Size) { FileStarIndex = _PEFileIndex }; Loadbyte(ref DosStub.DosStubData); DosStub.FileEndIndex = _PEFileIndex; } /// <summary> /// 获得PE的文件头 /// </summary> /// <returns></returns> private void LoadPEHeader() { PEHeader = new PEHeader { FileStarIndex = _PEFileIndex }; Loadbyte(ref PEHeader.Header); Loadbyte(ref PEHeader.Machine);//[76 1]==[0x4C 1]是x32, _IsX86 = PEHeader.Machine[0] == 0x4c && PEHeader.Machine[1] == 0x1; // (PEHeader.Machine[0] == 0x64 && PEHeader.Machine[1] == 0x86)//x64 Loadbyte(ref PEHeader.NumberOfSections); Loadbyte(ref PEHeader.TimeDateStamp); Loadbyte(ref PEHeader.PointerToSymbolTable); Loadbyte(ref PEHeader.NumberOfSymbols); Loadbyte(ref PEHeader.SizeOfOptionalHeader); Loadbyte(ref PEHeader.Characteristics); PEHeader.FileEndIndex = _PEFileIndex; } bool _IsX86 = true; /// <summary> /// 获得OPTIONAL PE扩展属性 /// </summary> /// <returns></returns> private void LoadOptionalHeader() { //这里必须通过PE文件来判断它是一个什么架构,从而使用x86-x64 OptionalHeader = new OptionalHeader(_IsX86); OptionalHeader.FileStarIndex = _PEFileIndex; Loadbyte(ref OptionalHeader.Magic); Loadbyte(ref OptionalHeader.MajorLinkerVersion); Loadbyte(ref OptionalHeader.MinorLinkerVersion); Loadbyte(ref OptionalHeader.SizeOfCode); Loadbyte(ref OptionalHeader.SizeOfInitializedData); Loadbyte(ref OptionalHeader.SizeOfUninitializedData); Loadbyte(ref OptionalHeader.AddressOfEntryPoint); Loadbyte(ref OptionalHeader.BaseOfCode); Loadbyte(ref OptionalHeader.ImageBase); Loadbyte(ref OptionalHeader.BaseOfData); Loadbyte(ref OptionalHeader.SectionAlignment); Loadbyte(ref OptionalHeader.FileAlignment); Loadbyte(ref OptionalHeader.MajorOperatingSystemVersion); Loadbyte(ref OptionalHeader.MinorOperatingSystemVersion); Loadbyte(ref OptionalHeader.MajorImageVersion); Loadbyte(ref OptionalHeader.MinorImageVersion); Loadbyte(ref OptionalHeader.MajorSubsystemVersion); Loadbyte(ref OptionalHeader.MinorSubsystemVersion); Loadbyte(ref OptionalHeader.Win32VersionValue); Loadbyte(ref OptionalHeader.SizeOfImage); Loadbyte(ref OptionalHeader.SizeOfHeards); Loadbyte(ref OptionalHeader.CheckSum); Loadbyte(ref OptionalHeader.Subsystem); Loadbyte(ref OptionalHeader.DllCharacteristics); Loadbyte(ref OptionalHeader.SizeOfStackReserve); Loadbyte(ref OptionalHeader.SizeOfStackCommit); Loadbyte(ref OptionalHeader.SizeOfHeapReserve); Loadbyte(ref OptionalHeader.SizeOfHeapCommit); Loadbyte(ref OptionalHeader.LoaderFlags); Loadbyte(ref OptionalHeader.NumberOfRvaAndSizes); OptionalHeader.FileEndIndex = _PEFileIndex; } /// <summary> /// 获取目录表 /// </summary> /// <returns></returns> private void LoadOptionalDirAttrib() { OptionalDirAttrib = new OptionalDirAttrib { FileStarIndex = _PEFileIndex }; long DirCount = GetLong(OptionalHeader.NumberOfRvaAndSizes);// 这里导致无法使用64位 for (int i = 0; i != DirCount; i++) { var directAttrib = new OptionalDirAttrib.DirAttrib(); Loadbyte(ref directAttrib.DirRva); Loadbyte(ref directAttrib.DirSize); OptionalDirAttrib.DirByte.Add(directAttrib); } OptionalDirAttrib.FileEndIndex = _PEFileIndex; } /// <summary> /// 获取节表 /// </summary> private void LoadSectionTable() { SectionTable = new SectionTable(); long Count = GetLong(PEHeader.NumberOfSections); SectionTable.FileStarIndex = _PEFileIndex; for (long i = 0; i != Count; i++) { var Section = new SectionTable.SectionData(); Loadbyte(ref Section.SectName); Loadbyte(ref Section.VirtualAddress); Loadbyte(ref Section.SizeOfRawDataRVA); Loadbyte(ref Section.SizeOfRawDataSize); Loadbyte(ref Section.PointerToRawData); Loadbyte(ref Section.PointerToRelocations); Loadbyte(ref Section.PointerToLinenumbers); Loadbyte(ref Section.NumberOfRelocations); Loadbyte(ref Section.NumberOfLinenumbers); Loadbyte(ref Section.Characteristics); SectionTable.Section.Add(Section); } SectionTable.FileEndIndex = _PEFileIndex; } /// <summary> /// 读取输出表 /// </summary> private void LoadExportDirectory() { if (OptionalDirAttrib.DirByte.Count == 0) return; var exporRVA = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[0]; if (GetLong(exporRVA.DirRva) == 0) return; long exporAddress = GetLong(exporRVA.DirRva); //获取的位置 ExportDirectory = new ExportDirectory(); for (int i = 0; i != SectionTable.Section.Count; i++) //循环节表 { var sect = (SectionTable.SectionData)SectionTable.Section[i]; long starRva = GetLong(sect.SizeOfRawDataRVA); long endRva = GetLong(sect.SizeOfRawDataSize); if (exporAddress >= starRva && exporAddress < starRva + endRva) { _PEFileIndex = exporAddress - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData); ExportDirectory.FileStarIndex = _PEFileIndex; ExportDirectory.FileEndIndex = _PEFileIndex + GetLong(exporRVA.DirSize); Loadbyte(ref ExportDirectory.Characteristics); Loadbyte(ref ExportDirectory.TimeDateStamp); Loadbyte(ref ExportDirectory.MajorVersion); Loadbyte(ref ExportDirectory.MinorVersion); Loadbyte(ref ExportDirectory.Name); Loadbyte(ref ExportDirectory.Base); Loadbyte(ref ExportDirectory.NumberOfFunctions); Loadbyte(ref ExportDirectory.NumberOfNames); Loadbyte(ref ExportDirectory.AddressOfFunctions); Loadbyte(ref ExportDirectory.AddressOfNames); Loadbyte(ref ExportDirectory.AddressOfNameOrdinals); _PEFileIndex = GetLong(ExportDirectory.AddressOfFunctions) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData); long EndIndex = GetLong(ExportDirectory.AddressOfNames) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData); long Numb = (EndIndex - _PEFileIndex) / 4; for (long z = 0; z != Numb; z++) { byte[] Data = new byte[4]; Loadbyte(ref Data); ExportDirectory.AddressOfFunctionsList.Add(Data); } Numb = 0; _PEFileIndex = EndIndex; EndIndex = GetLong(ExportDirectory.AddressOfNameOrdinals) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData); Numb = (EndIndex - _PEFileIndex) / 4; for (long z = 0; z != Numb; z++) { byte[] Data = new byte[4]; Loadbyte(ref Data); ExportDirectory.AddressOfNamesList.Add(Data); } Numb = 0; _PEFileIndex = EndIndex; EndIndex = GetLong(ExportDirectory.Name) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData); Numb = (EndIndex - _PEFileIndex) / 2; for (long z = 0; z != Numb; z++) { byte[] Data = new byte[2]; Loadbyte(ref Data); ExportDirectory.AddressOfNameOrdinalsList.Add(Data); } _PEFileIndex = EndIndex; long ReadIndex = 0; while (true) { if (_PEFileByte[_PEFileIndex + ReadIndex] == 0) { if (_PEFileByte[_PEFileIndex + ReadIndex + 1] == 0) break; byte[] Date = new byte[ReadIndex]; Loadbyte(ref Date); ExportDirectory.NameList.Add(Date); _PEFileIndex++; ReadIndex = 0; } ReadIndex++; } break; } } } /// <summary> /// 读取输入表 /// </summary> private void LoadImportDirectory() { if (OptionalDirAttrib.DirByte.Count < 1) return; var ImporRVA = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[1]; long ImporAddress = GetLong(ImporRVA.DirRva); //获取的位置 if (ImporAddress == 0) return; long ImporSize = GetLong(ImporRVA.DirSize); //获取大小 ImportDirectory = new ImportDirectory(); long SizeRva = 0; long PointerRva = 0; long StarRva = 0; long EndRva = 0; #region 获取位置 for (int i = 0; i != SectionTable.Section.Count; i++) //循环节表 { var Sect = (SectionTable.SectionData)SectionTable.Section[i]; StarRva = GetLong(Sect.SizeOfRawDataRVA); EndRva = GetLong(Sect.SizeOfRawDataSize); if (ImporAddress >= StarRva && ImporAddress < StarRva + EndRva) { SizeRva = GetLong(Sect.SizeOfRawDataRVA); PointerRva = GetLong(Sect.PointerToRawData); _PEFileIndex = ImporAddress - SizeRva + PointerRva; ImportDirectory.FileStarIndex = _PEFileIndex; ImportDirectory.FileEndIndex = _PEFileIndex + ImporSize; break; } } if (SizeRva == 0 && PointerRva == 0) return; #endregion #region 输入表结构 while (true) { var import = new ImportDirectory.ImportDate(); Loadbyte(ref import.OriginalFirstThunk); Loadbyte(ref import.TimeDateStamp); Loadbyte(ref import.ForwarderChain); Loadbyte(ref import.Name); Loadbyte(ref import.FirstThunk); if (GetLong(import.Name) == 0) break; ImportDirectory.ImportList.Add(import); //添加 } #endregion #region 获取输入DLL名称 for (int z = 0; z != ImportDirectory.ImportList.Count; z++) //获取引入DLL名字 { var Import = (ImportDirectory.ImportDate)ImportDirectory.ImportList[z]; long ImportDLLName = GetLong(Import.Name) - SizeRva + PointerRva; _PEFileIndex = ImportDLLName; long ReadCount = 0; while (true) //获取引入名 { if (_PEFileByte[_PEFileIndex + ReadCount] == 0) { Import.DLLName = new byte[ReadCount]; Loadbyte(ref Import.DLLName); break; } ReadCount++; } } #endregion #region 获取引入方法 先获取地址 然后获取名字和头 for (int z = 0; z != ImportDirectory.ImportList.Count; z++) //获取引入方法 { var import = (ImportDirectory.ImportDate)ImportDirectory.ImportList[z]; long importDLLName = GetLong(import.OriginalFirstThunk) - SizeRva + PointerRva; _PEFileIndex = importDLLName; while (true) { var function = new ImportDirectory.ImportDate.FunctionList(); Loadbyte(ref function.OriginalFirst); long loadIndex = GetLong(function.OriginalFirst); if (loadIndex == 0) break; long oldIndex = _PEFileIndex; _PEFileIndex = loadIndex - SizeRva + PointerRva; if (loadIndex >= StarRva && loadIndex < StarRva + EndRva) //发现有些数字超级大 { int ReadCount = 0; while (true) { if (ReadCount == 0) Loadbyte(ref function.FunctionHead); if (_PEFileByte[_PEFileIndex + ReadCount] == 0) { byte[] FunctionName = new byte[ReadCount]; Loadbyte(ref FunctionName); function.FunctionName = FunctionName; break; } ReadCount++; } } else { function.FunctionName = new byte[1]; } _PEFileIndex = oldIndex; import.DllFunctionList.Add(function); } } #endregion } /// <summary> /// 读取资源表 /// </summary> private void LoadResourceDirectory() { #region 初始化 if (OptionalDirAttrib.DirByte.Count < 3) return; var ImporRVA = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[2]; long ImporAddress = GetLong(ImporRVA.DirRva); //获取的位置 if (ImporAddress == 0) return; long ImporSize = GetLong(ImporRVA.DirSize); //获取大小 ResourceDirectory = new ResourceDirectory(); long SizeRva = 0; long PointerRva = 0; long StarRva = 0; long EndRva = 0; long PEIndex = 0; #endregion #region 获取位置 for (int i = 0; i != SectionTable.Section.Count; i++) //循环节表 { var sect = (SectionTable.SectionData)SectionTable.Section[i]; StarRva = GetLong(sect.SizeOfRawDataRVA); EndRva = GetLong(sect.SizeOfRawDataSize); if (ImporAddress >= StarRva && ImporAddress < StarRva + EndRva) { SizeRva = GetLong(sect.SizeOfRawDataRVA); PointerRva = GetLong(sect.PointerToRawData); _PEFileIndex = ImporAddress - SizeRva + PointerRva; PEIndex = _PEFileIndex; ResourceDirectory.FileStarIndex = _PEFileIndex; ResourceDirectory.FileEndIndex = _PEFileIndex + ImporSize; break; } } if (SizeRva == 0 && PointerRva == 0) return; #endregion AddResourceNode(ResourceDirectory, PEIndex, 0, StarRva); } /// <summary> /// 添加资源节点 /// </summary> /// <param name="node"></param> /// <param name="PEIndex"></param> /// <param name="RVA"></param> /// <param name="resourSectRva"></param> private void AddResourceNode(ResourceDirectory node, long PEIndex, long RVA, long resourSectRva) { _PEFileIndex = PEIndex + RVA; //设置位置 Loadbyte(ref node.Characteristics); Loadbyte(ref node.TimeDateStamp); Loadbyte(ref node.MajorVersion); Loadbyte(ref node.MinorVersion); Loadbyte(ref node.NumberOfNamedEntries); Loadbyte(ref node.NumberOfIdEntries); long NameRVA = GetLong(node.NumberOfNamedEntries); for (int i = 0; i != NameRVA; i++) { ResourceDirectory.DirectoryEntry Entry = new ResourceDirectory.DirectoryEntry(); Loadbyte(ref Entry.Name); Loadbyte(ref Entry.Id); byte[] temp = new byte[2]; temp[0] = Entry.Name[0]; temp[1] = Entry.Name[1]; long NameIndex = GetLong(temp) + PEIndex; temp[0] = _PEFileByte[NameIndex + 0]; temp[1] = _PEFileByte[NameIndex + 1]; long NameCount = GetLong(temp); node.Name = new byte[NameCount * 2]; for (int z = 0; z != node.Name.Length; z++) { node.Name[z] = _PEFileByte[NameIndex + 2 + z]; } //System.Windows.Forms.MessageBox.Show(GetString(Entry.ID)); temp[0] = Entry.Id[2]; temp[1] = Entry.Id[3]; long oldIndex = _PEFileIndex; if (GetLong(temp) == 0) { temp[0] = Entry.Id[0]; temp[1] = Entry.Id[1]; _PEFileIndex = GetLong(temp) + PEIndex; var dataRVA = new ResourceDirectory.DirectoryEntry.DataEntry(); Loadbyte(ref dataRVA.ResourRVA); Loadbyte(ref dataRVA.ResourSize); Loadbyte(ref dataRVA.ResourTest); Loadbyte(ref dataRVA.ResourWen); _PEFileIndex = oldIndex; Entry.DataEntryList.Add(dataRVA); //System.Windows.Forms.MessageBox.Show(GetString(DataRVA.ResourRVA)+"*"+GetString(DataRVA.ResourSize)); } else { temp[0] = Entry.Id[0]; temp[1] = Entry.Id[1]; var Resource = new ResourceDirectory(); Entry.NodeDirectoryList.Add(Resource); AddResourceNode(Resource, PEIndex, GetLong(temp), resourSectRva); } _PEFileIndex = oldIndex; node.EntryList.Add(Entry); } long Count = GetLong(node.NumberOfIdEntries); for (int i = 0; i != Count; i++) { var entry = new ResourceDirectory.DirectoryEntry(); Loadbyte(ref entry.Name); Loadbyte(ref entry.Id); //System.Windows.Forms.MessageBox.Show(GetString(Entry.Name)+"_"+GetString(Entry.Id)); byte[] temp = new byte[2]; temp[0] = entry.Id[2]; temp[1] = entry.Id[3]; long OldIndex = _PEFileIndex; if (GetLong(temp) == 0) { temp[0] = entry.Id[0]; temp[1] = entry.Id[1]; _PEFileIndex = GetLong(temp) + PEIndex; var dataRVA = new ResourceDirectory.DirectoryEntry.DataEntry(); Loadbyte(ref dataRVA.ResourRVA); Loadbyte(ref dataRVA.ResourSize); Loadbyte(ref dataRVA.ResourTest); Loadbyte(ref dataRVA.ResourWen); long FileRva = GetLong(dataRVA.ResourRVA) - resourSectRva + PEIndex; dataRVA.FileStarIndex = FileRva; dataRVA.FileEndIndex = FileRva + GetLong(dataRVA.ResourSize); _PEFileIndex = OldIndex; entry.DataEntryList.Add(dataRVA); //System.Windows.Forms.MessageBox.Show(GetString(DataRVA.ResourRVA)+"*"+GetString(DataRVA.ResourSize)); } else { temp[0] = entry.Id[0]; temp[1] = entry.Id[1]; var Resource = new ResourceDirectory(); entry.NodeDirectoryList.Add(Resource); AddResourceNode(Resource, PEIndex, GetLong(temp), resourSectRva); } _PEFileIndex = OldIndex; node.EntryList.Add(entry); } } #endregion #region 工具方法 /// <summary> /// 读数据 读byte[]的数量 会改边PEFileIndex的值 /// </summary> /// <param name="data"></param> private void Loadbyte(ref byte[] data) { for (int i = 0; i != data.Length; i++) { data[i] = _PEFileByte[_PEFileIndex]; _PEFileIndex++; } } /// <summary> /// 转换byte为字符串 /// </summary> /// <param name="data">byte[]</param> /// <returns>AA BB CC DD</returns> private string GetString(byte[] data) { string Temp = ""; for (int i = 0; i != data.Length - 1; i++) { Temp += data[i].ToString("X02") + " "; } Temp += data[data.Length - 1].ToString("X02"); return Temp; } /// <summary> /// 转换字符为显示数据 /// </summary> /// <param name="data">byte[]</param> /// <param name="type">ASCII DEFAULT UNICODE BYTE</param> /// <returns></returns> private string GetString(byte[] data, string type) { if (type.Trim().ToUpper() == "ASCII") return System.Text.Encoding.ASCII.GetString(data); if (type.Trim().ToUpper() == "DEFAULT") return System.Text.Encoding.Default.GetString(data); if (type.Trim().ToUpper() == "UNICODE") return System.Text.Encoding.Unicode.GetString(data); if (type.Trim().ToUpper() == "BYTE") { string Temp = ""; for (int i = data.Length - 1; i != 0; i--) { Temp += data[i].ToString("X02") + " "; } Temp += data[0].ToString("X02"); return Temp; } return GetInt(data); } /// <summary> /// 转换BYTE为INT /// </summary> /// <param name="data"></param> /// <returns></returns> private string GetInt(byte[] data) { string Temp = ""; for (int i = 0; i != data.Length - 1; i++) { int ByteInt = (int)data[i]; Temp += ByteInt.ToString() + " "; } int EndByteInt = (int)data[data.Length - 1]; Temp += EndByteInt.ToString(); return Temp; } /// <summary> /// 转换数据为LONG /// </summary> /// <param name="data"></param> /// <returns></returns> private long GetLong(byte[] data) { string MC = ""; if (data.Length <= 4) { for (int i = data.Length - 1; i != -1; i--) { MC += data[i].ToString("X02"); } } else { return 0; } return Convert.ToInt64(MC, 16); } /// <summary> /// 添加一行信息 /// </summary> /// <param name="refTable">表</param> /// <param name="data">数据</param> /// <param name="name">名称</param> /// <param name="describe">说明</param> private void AddTableRow(DataTable refTable, byte[] data, string name, string describe) { refTable.Rows.Add( new string[] { name, data.Length.ToString(), GetString(data), GetLong(data).ToString(), GetString(data,"ASCII"), describe }); } #endregion #region Table绘制 /// <summary> /// 获取PE信息 DataSet方式 /// </summary> /// <returns>多个表 最后资源表 绘制成树结构TABLE </returns> public DataSet GetPETable() { if (OpenFile == false) return null; var ds = new DataSet("PEFile"); if (DosHeader != null) ds.Tables.Add(TableDosHeader()); if (PEHeader != null) ds.Tables.Add(TablePEHeader()); if (OptionalHeader != null) ds.Tables.Add(TableOptionalHeader()); if (OptionalDirAttrib != null) ds.Tables.Add(TableOptionalDirAttrib()); if (SectionTable != null) ds.Tables.Add(TableSectionData()); if (ExportDirectory != null) { ds.Tables.Add(TableExportDirectory()); ds.Tables.Add(TableExportFunction()); } if (ImportDirectory != null) { ds.Tables.Add(TableImportDirectory()); ds.Tables.Add(TableImportFunction()); } if (ResourceDirectory != null) ds.Tables.Add(TableResourceDirectory()); return ds; } private DataTable TableDosHeader() { var returnTable = new DataTable("DosHeader FileStar{" + DosHeader.FileStarIndex.ToString() + "}FileEnd{" + DosHeader.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); AddTableRow(returnTable, DosHeader.e_magic, "e_magic", "魔术数字"); AddTableRow(returnTable, DosHeader.e_cblp, "e_cblp", "文件最后页的字节数"); AddTableRow(returnTable, DosHeader.e_cp, "e_cp", "文件页数"); AddTableRow(returnTable, DosHeader.e_crlc, "e_crlc", "重定义元素个数"); AddTableRow(returnTable, DosHeader.e_cparhdr, "e_cparhdr", "头部尺寸,以段落为单位"); AddTableRow(returnTable, DosHeader.e_minalloc, "e_minalloc", "所需的最小附加段"); AddTableRow(returnTable, DosHeader.e_maxalloc, "e_maxalloc", "所需的最大附加段"); AddTableRow(returnTable, DosHeader.e_ss, "e_ss", "初始的SS值(相对偏移量)"); AddTableRow(returnTable, DosHeader.e_sp, "e_sp", "初始的SP值"); AddTableRow(returnTable, DosHeader.e_csum, "e_csum", "校验和"); AddTableRow(returnTable, DosHeader.e_ip, "e_ip", "初始的IP值"); AddTableRow(returnTable, DosHeader.e_cs, "e_cs", "初始的CS值(相对偏移量)"); AddTableRow(returnTable, DosHeader.e_rva, "e_rva", ""); AddTableRow(returnTable, DosHeader.e_fg, "e_fg", ""); AddTableRow(returnTable, DosHeader.e_bl1, "e_bl1", ""); AddTableRow(returnTable, DosHeader.e_oemid, "e_oemid", ""); AddTableRow(returnTable, DosHeader.e_oeminfo, "e_oeminfo", ""); AddTableRow(returnTable, DosHeader.e_bl2, "e_bl2", ""); AddTableRow(returnTable, DosHeader.e_PESTAR, "e_PESTAR", "PE开始 +本结构的位置"); return returnTable; } private DataTable TablePEHeader() { DataTable returnTable = new DataTable("PeHeader FileStar{" + PEHeader.FileStarIndex.ToString() + "}FileEnd{" + PEHeader.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); AddTableRow(returnTable, PEHeader.Header, "Header", "PE文件标记"); AddTableRow(returnTable, PEHeader.Machine, "Machine", "该文件运行所要求的CPU。对于Intel平台,该值是IMAGE_FILE_MACHINE_I386 (14Ch)。我们尝试了LUEVELSMEYER的pe.txt声明的14Dh和14Eh,但Windows不能正确执行。 "); AddTableRow(returnTable, PEHeader.NumberOfSections, "NumberOfSections", "文件的节数目。如果我们要在文件中增加或删除一个节,就需要修改这个值。"); AddTableRow(returnTable, PEHeader.TimeDateStamp, "TimeDateStamp", "文件创建日期和时间。 "); AddTableRow(returnTable, PEHeader.PointerToSymbolTable, "PointerToSymbolTable", "用于调试。 "); AddTableRow(returnTable, PEHeader.NumberOfSymbols, "NumberOfSymbols", "用于调试。 "); AddTableRow(returnTable, PEHeader.SizeOfOptionalHeader, "SizeOfOptionalHeader", "指示紧随本结构之后的 OptionalHeader 结构大小,必须为有效值。"); AddTableRow(returnTable, PEHeader.Characteristics, "Characteristics", "关于文件信息的标记,比如文件是exe还是dll。"); return returnTable; } private DataTable TableOptionalHeader() { var returnTable = new DataTable("OptionalHeader FileStar{" + OptionalHeader.FileStarIndex.ToString() + "}FileEnd{" + OptionalHeader.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); AddTableRow(returnTable, OptionalHeader.Magic, "Magic", "Magic 010B=普通可以执行,0107=ROM映像"); AddTableRow(returnTable, OptionalHeader.MajorLinkerVersion, "MajorLinkerVersion", "主版本号"); AddTableRow(returnTable, OptionalHeader.MinorLinkerVersion, "MinorLinkerVersion", "副版本号"); AddTableRow(returnTable, OptionalHeader.SizeOfCode, "SizeOfCode", "代码段大小"); AddTableRow(returnTable, OptionalHeader.SizeOfInitializedData, "SizeOfInitializedData", "已初始化数据大小"); AddTableRow(returnTable, OptionalHeader.SizeOfUninitializedData, "SizeOfUninitializedData", "未初始化数据大小"); AddTableRow(returnTable, OptionalHeader.AddressOfEntryPoint, "AddressOfEntryPoint", "执行将从这里开始(RVA)"); AddTableRow(returnTable, OptionalHeader.BaseOfCode, "BaseOfCode", "代码基址(RVA)"); AddTableRow(returnTable, OptionalHeader.ImageBase, "ImageBase", "数据基址(RVA)"); if (_IsX86) { AddTableRow(returnTable, OptionalHeader.BaseOfData, "ImageFileCode", "映象文件基址"); } AddTableRow(returnTable, OptionalHeader.SectionAlignment, "SectionAlign", "区段列队"); AddTableRow(returnTable, OptionalHeader.MajorOperatingSystemVersion, "MajorOSV", "文件列队"); AddTableRow(returnTable, OptionalHeader.MinorOperatingSystemVersion, "MinorOSV", "操作系统主版本号"); AddTableRow(returnTable, OptionalHeader.MajorImageVersion, "MajorImageVer", "映象文件主版本号"); AddTableRow(returnTable, OptionalHeader.MinorImageVersion, "MinorImageVer", "映象文件副版本号"); AddTableRow(returnTable, OptionalHeader.MajorSubsystemVersion, "MajorSV", "子操作系统主版本号"); AddTableRow(returnTable, OptionalHeader.MinorSubsystemVersion, "MinorSV", "子操作系统副版本号"); AddTableRow(returnTable, OptionalHeader.Win32VersionValue, "UNKNOW", "Win32版本值"); AddTableRow(returnTable, OptionalHeader.SizeOfImage, "SizeOfImage", "映象文件大小"); AddTableRow(returnTable, OptionalHeader.SizeOfHeards, "SizeOfHeards", "标志头大小"); AddTableRow(returnTable, OptionalHeader.CheckSum, "CheckSum", "文件效验"); AddTableRow(returnTable, OptionalHeader.Subsystem, "Subsystem", "子系统(映象文件)1本地 2WINDOWS-GUI 3WINDOWS-CUI 4 POSIX-CUI"); AddTableRow(returnTable, OptionalHeader.DllCharacteristics, "DLL_Characteristics", "DLL标记"); AddTableRow(returnTable, OptionalHeader.SizeOfStackReserve, "Bsize", "保留栈的大小"); AddTableRow(returnTable, OptionalHeader.SizeOfStackCommit, "TimeBsize", "初始时指定栈大小"); AddTableRow(returnTable, OptionalHeader.SizeOfHeapReserve, "AucBsize", "保留堆的大小"); AddTableRow(returnTable, OptionalHeader.SizeOfHeapCommit, "SizeOfBsize", "初始时指定堆大小"); AddTableRow(returnTable, OptionalHeader.LoaderFlags, "FuckBsize", "加载器标志"); AddTableRow(returnTable, OptionalHeader.NumberOfRvaAndSizes, "DirectCount", "数据目录数"); return returnTable; } private DataTable TableOptionalDirAttrib() { DataTable returnTable = new DataTable("OptionalDirAttrib FileStar{" + OptionalDirAttrib.FileStarIndex.ToString() + "}FileEnd{" + OptionalDirAttrib.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); var tableName = new Hashtable { { "0", "输出表" }, { "1", "输入表" }, { "2", "资源表" }, { "3", "异常表" }, { "4", "安全表" }, { "5", "基部重定位表" }, { "6", "调试数据" }, { "7", "版权数据" }, { "8", "全局PTR" }, { "9", "TLS表" }, { "10", "装入配置表" }, { "11", "其他表1" }, { "12", "其他表2" }, { "13", "其他表3" }, { "14", "其他表4" }, { "15", "其他表5" } }; for (int i = 0; i != OptionalDirAttrib.DirByte.Count; i++) { var MyDirByte = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[i]; string Name = "未知表"; if (tableName[i.ToString()] != null) Name = tableName[i.ToString()].ToString(); AddTableRow(returnTable, MyDirByte.DirRva, Name, "地址"); AddTableRow(returnTable, MyDirByte.DirSize, "", "大小"); } return returnTable; } private DataTable TableSectionData() { var returnTable = new DataTable("SectionData FileStar{" + SectionTable.FileStarIndex.ToString() + "}FileEnd{" + SectionTable.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); for (int i = 0; i != SectionTable.Section.Count; i++) { var SectionDate = (SectionTable.SectionData)SectionTable.Section[i]; AddTableRow(returnTable, SectionDate.SectName, "SectName", "名字"); AddTableRow(returnTable, SectionDate.VirtualAddress, "VirtualAddress", "虚拟内存地址"); AddTableRow(returnTable, SectionDate.SizeOfRawDataRVA, "SizeOfRawDataRVA", "RVA偏移"); AddTableRow(returnTable, SectionDate.SizeOfRawDataSize, "SizeOfRawDataSize", "RVA大小"); AddTableRow(returnTable, SectionDate.PointerToRawData, "PointerToRawData", "指向RAW数据"); AddTableRow(returnTable, SectionDate.PointerToRelocations, "PointerToRelocations", "指向定位号"); AddTableRow(returnTable, SectionDate.PointerToLinenumbers, "PointerToLinenumbers", "指向行数"); AddTableRow(returnTable, SectionDate.NumberOfRelocations, "NumberOfRelocations", "定位号"); AddTableRow(returnTable, SectionDate.NumberOfLinenumbers, "NumberOfLinenumbers", "行数号"); AddTableRow(returnTable, SectionDate.Characteristics, "Characteristics", "区段标记"); } return returnTable; } private DataTable TableExportDirectory() { var returnTable = new DataTable("ExportDirectory FileStar{" + ExportDirectory.FileStarIndex.ToString() + "}FileEnd{" + ExportDirectory.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); AddTableRow(returnTable, ExportDirectory.Characteristics, "Characteristics", "一个保留字段,目前为止值为0。"); AddTableRow(returnTable, ExportDirectory.TimeDateStamp, "TimeDateStamp", "产生的时间。"); AddTableRow(returnTable, ExportDirectory.MajorVersion, "MajorVersion", "主版本号"); AddTableRow(returnTable, ExportDirectory.MinorVersion, "MinorVersion", "副版本号"); AddTableRow(returnTable, ExportDirectory.Name, "Name", "一个RVA,指向一个dll的名称的ascii字符串。"); AddTableRow(returnTable, ExportDirectory.Base, "Base", "输出函数的起始序号。一般为1。"); AddTableRow(returnTable, ExportDirectory.NumberOfFunctions, "NumberOfFunctions", "输出函数入口地址的数组 中的元素个数。"); AddTableRow(returnTable, ExportDirectory.NumberOfNames, "NumberOfNames", "输出函数名的指针的数组 中的元素个数,也是输出函数名对应的序号的数组 中的元素个数。"); AddTableRow(returnTable, ExportDirectory.AddressOfFunctions, "AddressOfFunctions", "一个RVA,指向输出函数入口地址的数组。"); AddTableRow(returnTable, ExportDirectory.AddressOfNames, "AddressOfNames", "一个RVA,指向输出函数名的指针的数组。"); AddTableRow(returnTable, ExportDirectory.AddressOfNameOrdinals, "AddressOfNameOrdinals", "一个RVA,指向输出函数名对应的序号的数组。"); return returnTable; } private DataTable TableExportFunction() { var returnTable = new DataTable("ExportFunctionList"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); for (int i = 0; i != ExportDirectory.NameList.Count; i++) { AddTableRow(returnTable, (byte[])ExportDirectory.NameList[i], "Name", "_ExportDirectory.Name-Sect.SizeOfRawDataRVA+Sect.PointerToRawData"); } for (int i = 0; i != ExportDirectory.AddressOfNamesList.Count; i++) { AddTableRow(returnTable, (byte[])ExportDirectory.AddressOfNamesList[i], "NamesList", ""); } for (int i = 0; i != ExportDirectory.AddressOfFunctionsList.Count; i++) { AddTableRow(returnTable, (byte[])ExportDirectory.AddressOfFunctionsList[i], "Functions", ""); } for (int i = 0; i != ExportDirectory.AddressOfNameOrdinalsList.Count; i++) { AddTableRow(returnTable, (byte[])ExportDirectory.AddressOfNameOrdinalsList[i], "NameOrdinals", ""); } return returnTable; } private DataTable TableImportDirectory() { var returnTable = new DataTable("ImportDirectory FileStar{" + ImportDirectory.FileStarIndex.ToString() + "}FileEnd{" + ImportDirectory.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); for (int i = 0; i != ImportDirectory.ImportList.Count; i++) { var ImportByte = (ImportDirectory.ImportDate)ImportDirectory.ImportList[i]; AddTableRow(returnTable, ImportByte.DLLName, "输入DLL名称", "**********"); AddTableRow(returnTable, ImportByte.OriginalFirstThunk, "OriginalFirstThunk", "这里实际上保存着一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫做输入查询表。每个数组元素,或者叫一个表项,保存着一个指向函数名的RVA或者保存着一个函数的序号。"); AddTableRow(returnTable, ImportByte.TimeDateStamp, "TimeDateStamp", "当这个值为0的时候,表明还没有bind。不为0的话,表示已经bind过了。有关bind的内容后面介绍。"); AddTableRow(returnTable, ImportByte.ForwarderChain, "ForwarderChain", ""); AddTableRow(returnTable, ImportByte.Name, "Name", "一个RVA,这个RVA指向一个ascii以空字符结束的字符串,这个字符串就是本结构对应的dll文件的名字。"); AddTableRow(returnTable, ImportByte.FirstThunk, "FirstThunk", "一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫输入地址表。如果bind了的话,这个数组的每个元素,就是一个输入函数的入口地址。"); } return returnTable; } private DataTable TableImportFunction() { DataTable returnTable = new DataTable("ImportFunctionList"); returnTable.Columns.Add("Name"); returnTable.Columns.Add("Size"); returnTable.Columns.Add("Value16"); returnTable.Columns.Add("Value10"); returnTable.Columns.Add("ASCII"); returnTable.Columns.Add("Describe"); for (int i = 0; i != ImportDirectory.ImportList.Count; i++) { ImportDirectory.ImportDate ImportByte = (ImportDirectory.ImportDate)ImportDirectory.ImportList[i]; AddTableRow(returnTable, ImportByte.DLLName, "DLL-Name", "**********"); for (int z = 0; z != ImportByte.DllFunctionList.Count; z++) { ImportDirectory.ImportDate.FunctionList Function = (ImportDirectory.ImportDate.FunctionList)ImportByte.DllFunctionList[z]; AddTableRow(returnTable, Function.FunctionName, "FunctionName", ""); AddTableRow(returnTable, Function.FunctionHead, "FunctionHead", ""); AddTableRow(returnTable, Function.OriginalFirst, "OriginalFirstThunk", ""); } } return returnTable; } private DataTable TableResourceDirectory() { var returnTable = new DataTable("ResourceDirectory FileStar{" + ResourceDirectory.FileStarIndex.ToString() + "}FileEnd{" + ResourceDirectory.FileEndIndex.ToString() + "}"); returnTable.Columns.Add("GUID"); returnTable.Columns.Add("Text"); returnTable.Columns.Add("ParentID"); AddResourceDirectoryRow(returnTable, ResourceDirectory, ""); return returnTable; } private void AddResourceDirectoryRow(DataTable myTable, ResourceDirectory Node, string parentID) { string Name = ""; if (Node.Name != null) { Name = GetString(Node.Name, "UNICODE"); } for (int i = 0; i != Node.EntryList.Count; i++) { var Entry = (ResourceDirectory.DirectoryEntry)Node.EntryList[i]; long ID = GetLong(Entry.Name); string GUID = Guid.NewGuid().ToString(); string IDNAME = "ID{" + ID + "}"; if (Name.Length != 0) IDNAME += "Name{" + Name + "}"; if (parentID.Length == 0) { IDNAME += ID switch { 1 => "Type{Cursor}", 2 => "Type{Bitmap}", 3 => "Type{Icon}", 4 => "Type{Cursor}", 5 => "Type{Menu}", 6 => "Type{Dialog}", 7 => "Type{String Table}", 8 => "Type{Font Directory}", 9 => "Type{Font}", 10 => "Type{Accelerators}", 11 => "Type{Unformatted}", 12 => "Type{Message Table}", 13 => "Type{Group Cursor}", 14 => "Type{Group Icon}", 15 => "Type{Information}", 16 => "Type{Version}", _ => "Type{未定义}", }; } myTable.Rows.Add(new string[] { GUID, IDNAME, parentID }); for (int z = 0; z != Entry.DataEntryList.Count; z++) { var Data = (ResourceDirectory.DirectoryEntry.DataEntry)Entry.DataEntryList[z]; string Text = "Address{" + GetString(Data.ResourRVA) + "} Size{" + GetString(Data.ResourSize) + "} FileBegin{" + Data.FileStarIndex.ToString() + "-" + Data.FileEndIndex.ToString() + "}"; myTable.Rows.Add(new string[] { Guid.NewGuid().ToString(), Text, GUID }); } for (int z = 0; z != Entry.NodeDirectoryList.Count; z++) { AddResourceDirectoryRow(myTable, (ResourceDirectory)Entry.NodeDirectoryList[z], GUID); } } } #endregion } #region 类 /// <summary> /// DOS文件都MS开始 /// </summary> public class DosHeader //IMAGE_DOS_HEADER { public byte[] e_magic = new byte[2]; // 魔术数字 public byte[] e_cblp = new byte[2]; // 文件最后页的字节数 public byte[] e_cp = new byte[2]; // 文件页数 public byte[] e_crlc = new byte[2]; // 重定义元素个数 public byte[] e_cparhdr = new byte[2]; // 头部尺寸,以段落为单位 public byte[] e_minalloc = new byte[2]; // 所需的最小附加段 public byte[] e_maxalloc = new byte[2]; // 所需的最大附加段 public byte[] e_ss = new byte[2]; // 初始的SS值(相对偏移量) public byte[] e_sp = new byte[2]; // 初始的SP值 public byte[] e_csum = new byte[2]; // 校验和 public byte[] e_ip = new byte[2]; // 初始的IP值 public byte[] e_cs = new byte[2]; // 初始的CS值(相对偏移量) public byte[] e_rva = new byte[2]; public byte[] e_fg = new byte[2]; public byte[] e_bl1 = new byte[8]; public byte[] e_oemid = new byte[2]; public byte[] e_oeminfo = new byte[2]; public byte[] e_bl2 = new byte[20]; public byte[] e_PESTAR = new byte[2]; //PE开始 +自己的位置........重点 public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// DOS程序 提示 /// </summary> public class DosStub { public byte[] DosStubData; public DosStub(long Size) { DosStubData = new byte[Size]; } public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// PE文件头 /// </summary> public class PEHeader //IMAGE_FILE_HEADER { public byte[] Header = new byte[4]; //PE文件标记 public byte[] Machine = new byte[2];//该文件运行所要求的CPU。对于Intel平台,该值是IMAGE_FILE_MACHINE_I386 (14Ch)。我们尝试了LUEVELSMEYER的pe.txt声明的14Dh和14Eh,但Windows不能正确执行。看起来,除了禁止程序执行之外,本域对我们来说用处不大。 public byte[] NumberOfSections = new byte[2]; //文件的节数目。如果我们要在文件中增加或删除一个节,就需要修改这个值。 public byte[] TimeDateStamp = new byte[4]; //文件创建日期和时间。我们不感兴趣。 public byte[] PointerToSymbolTable = new byte[4]; //用于调试。 public byte[] NumberOfSymbols = new byte[4]; //用于调试。 public byte[] SizeOfOptionalHeader = new byte[2]; //指示紧随本结构之后的 OptionalHeader 结构大小,必须为有效值。 IMAGE_OPTIONAL_HEADER32 结构大小 public byte[] Characteristics = new byte[2]; //关于文件信息的标记,比如文件是exe还是dll。 public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// PE头扩展 /// </summary> // https://docs.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-image_optional_header32 //IMAGE_OPTIONAL_HEADER32 // https://docs.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-image_optional_header64 //IMAGE_OPTIONAL_HEADER64 public class OptionalHeader { public byte[] Magic = new byte[2]; //Magic 010B=普通可以执行,0107=ROM映像 public byte[] MajorLinkerVersion = new byte[1]; //主版本号 public byte[] MinorLinkerVersion = new byte[1]; //副版本号 public byte[] SizeOfCode = new byte[4]; //代码段大小 public byte[] SizeOfInitializedData = new byte[4]; //已初始化数据大小 public byte[] SizeOfUninitializedData = new byte[4]; //未初始化数据大小 public byte[] AddressOfEntryPoint = new byte[4]; //执行将从这里开始(RVA).........入口点指向,dll填充0 public byte[] BaseOfCode = new byte[4]; //代码基址(RVA) #if true //X64没有了,但是为了代码保留修改幅度不大,所以置0 public byte[] BaseOfData = new byte[4]; //映象文件基址 #endif public byte[] ImageBase = new byte[4]; //数据基址(RVA) public byte[] SectionAlignment = new byte[4]; //区段列队..... public byte[] FileAlignment = new byte[4]; //文件列队 public byte[] MajorOperatingSystemVersion = new byte[2]; //操作系统主版本号 public byte[] MinorOperatingSystemVersion = new byte[2]; //操作系统副版本号 public byte[] MajorImageVersion = new byte[2]; //映象文件主版本号 public byte[] MinorImageVersion = new byte[2]; //映象文件副版本号 public byte[] MajorSubsystemVersion = new byte[2]; //子操作系统主版本号 public byte[] MinorSubsystemVersion = new byte[2]; //子操作系统副版本号 public byte[] Win32VersionValue = new byte[4]; //Win32版本值 public byte[] SizeOfImage = new byte[4]; //映象文件大小 public byte[] SizeOfHeards = new byte[4]; //标志头大小 public byte[] CheckSum = new byte[4]; //文件效验 public byte[] Subsystem = new byte[2]; //子系统(映象文件)1本地 2WINDOWS-GUI 3WINDOWS-CUI 4 POSIX-CUI public byte[] DllCharacteristics = new byte[2];//DLL标记 public byte[] SizeOfStackReserve = new byte[4]; //保留栈的大小 public byte[] SizeOfStackCommit = new byte[4]; //初始时指定栈大小 public byte[] SizeOfHeapReserve = new byte[4]; //保留堆的大小 public byte[] SizeOfHeapCommit = new byte[4]; //初始时指定堆大小 public byte[] LoaderFlags = new byte[4]; //加载器标志 public byte[] NumberOfRvaAndSizes = new byte[4]; //数据目录数 public long FileStarIndex = 0; public long FileEndIndex = 0; public OptionalHeader(bool is32) { if (!is32) { BaseOfData = new byte[0]; //处理x64的 int ulonglong = 8; ImageBase = new byte[ulonglong]; //数据基址(RVA) SizeOfStackReserve = new byte[ulonglong]; //保留栈的大小 SizeOfStackCommit = new byte[ulonglong]; //初始时指定栈大小 SizeOfHeapReserve = new byte[ulonglong]; //保留堆的大小 SizeOfHeapCommit = new byte[ulonglong]; //初始时指定堆大小 } } } public class OptionalHeader64 { static int ulonglong = 8; public byte[] Magic = new byte[2]; //Magic 010B=普通可以执行,0107=ROM映像 public byte[] MajorLinkerVersion = new byte[1]; //主版本号 public byte[] MinorLinkerVersion = new byte[1]; //副版本号 public byte[] SizeOfCode = new byte[4]; //代码段大小 public byte[] SizeOfInitializedData = new byte[4]; //已初始化数据大小 public byte[] SizeOfUninitializedData = new byte[4]; //未初始化数据大小 public byte[] AddressOfEntryPoint = new byte[4]; //执行将从这里开始(RVA).........入口点指向,dll填充0 public byte[] BaseOfCode = new byte[4]; //代码基址(RVA) #if true //X64没有了,但是为了代码保留修改幅度不大,所以置0 public byte[] BaseOfData = new byte[0]; //映象文件基址 #endif public byte[] ImageBase = new byte[ulonglong]; //数据基址(RVA) public byte[] SectionAlignment = new byte[4]; //区段列队..... public byte[] FileAlignment = new byte[4]; //文件列队 public byte[] MajorOperatingSystemVersion = new byte[2]; //操作系统主版本号 public byte[] MinorOperatingSystemVersion = new byte[2]; //操作系统副版本号 public byte[] MajorImageVersion = new byte[2]; //映象文件主版本号 public byte[] MinorImageVersion = new byte[2]; //映象文件副版本号 public byte[] MajorSubsystemVersion = new byte[2]; //子操作系统主版本号 public byte[] MinorSubsystemVersion = new byte[2]; //子操作系统副版本号 public byte[] Win32VersionValue = new byte[4]; //Win32版本值 public byte[] SizeOfImage = new byte[4]; //映象文件大小 public byte[] SizeOfHeards = new byte[4]; //标志头大小 public byte[] CheckSum = new byte[4]; //文件效验 public byte[] Subsystem = new byte[2]; //子系统(映象文件)1本地 2WINDOWS-GUI 3WINDOWS-CUI 4 POSIX-CUI public byte[] DllCharacteristics = new byte[2];//DLL标记 public byte[] SizeOfStackReserve = new byte[ulonglong]; //保留栈的大小 public byte[] SizeOfStackCommit = new byte[ulonglong]; //初始时指定栈大小 public byte[] SizeOfHeapReserve = new byte[ulonglong]; //保留堆的大小 public byte[] SizeOfHeapCommit = new byte[ulonglong]; //初始时指定堆大小 public byte[] LoaderFlags = new byte[4]; //加载器标志 public byte[] NumberOfRvaAndSizes = new byte[4]; //数据目录数 public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// 目录结构 /// </summary> public class OptionalDirAttrib { public ArrayList DirByte = new(); public class DirAttrib { public byte[] DirRva = new byte[4]; //地址 public byte[] DirSize = new byte[4]; //大小 } public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// 节表 /// </summary> public class SectionTable { public ArrayList Section = new(); public class SectionData { public byte[] SectName = new byte[8]; //名字 public byte[] VirtualAddress = new byte[4]; //虚拟内存地址 public byte[] SizeOfRawDataRVA = new byte[4]; //RVA偏移 public byte[] SizeOfRawDataSize = new byte[4]; //RVA大小 public byte[] PointerToRawData = new byte[4]; //指向RAW数据 public byte[] PointerToRelocations = new byte[4]; //指向定位号 public byte[] PointerToLinenumbers = new byte[4]; //指向行数 public byte[] NumberOfRelocations = new byte[2]; //定位号 public byte[] NumberOfLinenumbers = new byte[2]; //行数号 public byte[] Characteristics = new byte[4]; //区段标记 } public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// 输出表 /// </summary> public class ExportDirectory { public byte[] Characteristics = new byte[4];//一个保留字段,目前为止值为0。 public byte[] TimeDateStamp = new byte[4];//产生的时间。 public byte[] MajorVersion = new byte[2];//主版本号 public byte[] MinorVersion = new byte[2];//副版本号 public byte[] Name = new byte[4];//一个RVA,指向一个dll的名称的ascii字符串。 public byte[] Base = new byte[4];//输出函数的起始序号。一般为1。 public byte[] NumberOfFunctions = new byte[4];//输出函数入口地址的数组 中的元素个数。 public byte[] NumberOfNames = new byte[4];//输出函数名的指针的数组 中的元素个数,也是输出函数名对应的序号的数组 中的元素个数。 public byte[] AddressOfFunctions = new byte[4]; // 一个RVA,指向输出函数入口地址的数组。 public byte[] AddressOfNames = new byte[4]; // 一个RVA,指向输出函数名的指针的数组。 public byte[] AddressOfNameOrdinals = new byte[4]; // 一个RVA,指向输出函数名对应的序号的数组。 public ArrayList AddressOfFunctionsList = new(); public ArrayList AddressOfNamesList = new(); public ArrayList AddressOfNameOrdinalsList = new(); /// <summary> /// 所有函数指针名称 /// </summary> public ArrayList NameList = new(); public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// 输入表 /// </summary> public class ImportDirectory { public ArrayList ImportList = new(); public class ImportDate { public byte[] OriginalFirstThunk = new byte[4]; //这里实际上保存着一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫做输入查询表。每个数组元素,或者叫一个表项,保存着一个指向函数名的RVA或者保存着一个函数的序号。 public byte[] TimeDateStamp = new byte[4];//当这个值为0的时候,表明还没有bind。不为0的话,表示已经bind过了。有关bind的内容后面介绍。 public byte[] ForwarderChain = new byte[4]; public byte[] Name = new byte[4]; //一个RVA,这个RVA指向一个ascii以空字符结束的字符串,这个字符串就是本结构对应的dll文件的名字。 public byte[] FirstThunk = new byte[4]; //一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫输入地址表。如果bind了的话,这个数组的每个元素,就是一个输入函数的入口地址。 public byte[] DLLName; //DLL名称 public ArrayList DllFunctionList = new ArrayList(); public class FunctionList { public byte[] OriginalFirst = new byte[4]; public byte[] FunctionName; public byte[] FunctionHead = new byte[2]; } } public long FileStarIndex = 0; public long FileEndIndex = 0; } /// <summary> /// 资源表 /// </summary> public class ResourceDirectory { public byte[] Characteristics = new byte[4]; public byte[] TimeDateStamp = new byte[4]; public byte[] MajorVersion = new byte[2]; public byte[] MinorVersion = new byte[2]; public byte[] NumberOfNamedEntries = new byte[2]; public byte[] NumberOfIdEntries = new byte[2]; public byte[] Name; public ArrayList EntryList = new(); public class DirectoryEntry { public byte[] Name = new byte[4]; public byte[] Id = new byte[4]; public ArrayList DataEntryList = new(); public ArrayList NodeDirectoryList = new(); public class DataEntry { public byte[] ResourRVA = new byte[4]; public byte[] ResourSize = new byte[4]; public byte[] ResourTest = new byte[4]; public byte[] ResourWen = new byte[4]; public long FileStarIndex = 0; public long FileEndIndex = 0; } } public long FileStarIndex = 0; public long FileEndIndex = 0; } #endregion }
(完)