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接上一篇:RocketMQ入门到入土(四)producer生产消息源码剖析
一、原理
1、消息存在哪了?
消息持久化的地方其实是磁盘上,在如下目录里的commitlog文件夹里。
/root/store/commitlog
源码如下:
// {@link org.apache.rocketmq.store.config.MessageStoreConfig}// 数据存储根目录private String storePathRootDir = System.getProperty("user.home") + File.separator + "store";// commitlog目录private String storePathCommitLog = System.getProperty("user.home") + File.separator + "store" + File.separator + "commitlog";// 每个commitlog文件大小为1GB,超过1GB则创建新的commitlog文件private int mappedFileSizeCommitLog = 1024 * 1024 * 1024;
比如验证下:
[root@iZ2ze84zygpzjw5bfcmh2hZ commitlog]# pwd/root/store/commitlog[root@iZ2ze84zygpzjw5bfcmh2hZ commitlog]# ll -htotal 400K-rw-r--r-- 1 root root 1.0G Jun 30 18:21 00000000000000000000[root@iZ2ze84zygpzjw5bfcmh2hZ commitlog]#
可以清晰的看到文件大小是1.0G,超过1.0G再写入消息的话会自动创建新的commitlog文件。
2、关键类解释
2.1、MappedFile
对应的是commitlog文件,比如上面的00000000000000000000文件。
2.2、MappedFileQueue
是MappedFile 所在的文件夹,对 MappedFile 进行封装成文件队列。
2.3、CommitLog
针对 MappedFileQueue 的封装使用。
二、Broker接收消息
1、调用链
BrokerStartup.start() -》 BrokerController.start() -》 NettyRemotingServer.start() -》 NettyRemotingServer.prepareSharableHandlers() -》 new NettyServerHandler() -》 NettyRemotingAbstract.processMessageReceived() -》 NettyRemotingAbstract.proce***equestCommand() -》 SendMessageProcessor.proce***equest()
2、proce***equest
SendMessageProcessor.proce***equest() @Overridepublic RemotingCommand proce***equest(ChannelHandlerContext ctx, RemotingCommand request) throws RemotingCommandException { RemotingCommand response = null; try { // 调用asyncProce***equest response = asyncProce***equest(ctx, request).get(); } catch (InterruptedException | ExecutionException e) { log.error("process SendMessage error, request : " + request.toString(), e); } return response;}
3、asyncProce***equest
public CompletableFuture<RemotingCommand> asyncProce***equest(ChannelHandlerContext ctx, RemotingCommand request) throws RemotingCommandException { final SendMessageContext mqtraceContext; switch (request.getCode()) { // 表示消费者发送的消息,发送者消费失败会重新发回队列进行消息重试 case RequestCode.CONSUMER_SEND_MSG_BACK: return this.asyncConsumerSendMsgBack(ctx, request); default: // 解析header,也就是我们Producer发送过来的消息都在request里,给他解析到SendMessageRequestHeader对象里去。 SendMessageRequestHeader requestHeader = parseRequestHeader(request); if (requestHeader == null) { return CompletableFuture.completedFuture(null); } mqtraceContext = buildMsgContext(ctx, requestHeader); // 将解析好的参数放到SendMessageContext对象里 this.executeSendMessageHookBefore(ctx, request, mqtraceContext); if (requestHeader.isBatch()) { // 批处理消息用 return this.asyncSendBatchMessage(ctx, request, mqtraceContext, requestHeader); } else { // 非批处理,我们这里介绍的核心。 return this.asyncSendMessage(ctx, request, mqtraceContext, requestHeader); } }}
4、asyncSendMessage
private CompletableFuture<RemotingCommand> asyncSendMessage(ChannelHandlerContext ctx, RemotingCommand request, SendMessageContext mqtraceContext, SendMessageRequestHeader requestHeader) { final byte[] body = request.getBody(); int queueIdInt = requestHeader.getQueueId(); TopicConfig topicConfig = this.brokerController.getTopicConfigManager().selectTopicConfig(requestHeader.getTopic()); // 拼凑message对象 MessageExtBrokerInner msgInner = new MessageExtBrokerInner(); msgInner.setTopic(requestHeader.getTopic()); msgInner.setQueueId(queueIdInt); msgInner.setBody(body); msgInner.setFlag(requestHeader.getFlag()); MessageAccessor.setProperties(msgInner, MessageDecoder.string2messageProperties(requestHeader.getProperties())); msgInner.setPropertiesString(requestHeader.getProperties()); msgInner.setBornTimestamp(requestHeader.getBornTimestamp()); msgInner.setBornHost(ctx.channel().remoteAddress()); msgInner.setStoreHost(this.getStoreHost()); msgInner.setReconsumeTimes(requestHeader.getReconsumeTimes() == null ? 0 : requestHeader.getReconsumeTimes()); CompletableFuture<PutMessageResult> putMessageResult = null; Map<String, String> origProps = MessageDecoder.string2messageProperties(requestHeader.getProperties()); // 真正接收消息的方法 putMessageResult = this.brokerController.getMessageStore().asyncPutMessage(msgInner); return handlePutMessageResultFuture(putMessageResult, response, request, msgInner, responseHeader, mqtraceContext, ctx, queueIdInt);}
至此我们的消息接收完成了,都封装到了MessageExtBrokerInner对象里。
三、Broker消息存储(持久化)
1、asyncPutMessage
接着上步骤的asyncSendMessage继续看
@Overridepublic CompletableFuture<PutMessageResult> asyncPutMessage(MessageExtBrokerInner msg) { CompletableFuture<PutMessageResult> putResultFuture = this.commitLog.asyncPutMessage(msg); putResultFuture.thenAccept((result) -> { ...... }); return putResultFuture;}
2、commitLog.asyncPutMessage
public CompletableFuture<PutMessageResult> asyncPutMessage(final MessageExtBrokerInner msg) { // 获取最后一个文件,MappedFile就是commitlog目录下的那个0000000000文件 MappedFile mappedFile = this.mappedFileQueue.getLastMappedFile(); try { // 追加数据到commitlog result = mappedFile.appendMessage(msg, this.appendMessageCallback); switch (result.getStatus()) { ...... } // 将内存的数据持久化到磁盘 CompletableFuture<PutMessageStatus> flushResultFuture = submitFlushRequest(result, putMessageResult, msg); }}
3、appendMessagesInner
public AppendMessageResult appendMessagesInner(final MessageExt messageExt, final AppendMessageCallback cb) { // 将消息写到内存 return cb.doAppend(this.getFileFromOffset(), byteBuffer, this.fileSize - currentPos, (MessageExtBrokerInner) messageExt);}
4、doAppend
@Overridepublic AppendMessageResult doAppend(final long fileFromOffset, final ByteBuffer byteBuffer, final int maxBlank, final MessageExtBrokerInner msgInner) { // Initialization of storage space this.resetByteBuffer(msgStoreItemMemory, msgLen); // 1 TOTALSIZE this.msgStoreItemMemory.putInt(msgLen); // 2 MAGICCODE this.msgStoreItemMemory.putInt(CommitLog.MESSAGE_MAGIC_CODE); // 3 BODYCRC this.msgStoreItemMemory.putInt(msgInner.getBodyCRC()); // 4 QUEUEID this.msgStoreItemMemory.putInt(msgInner.getQueueId()); // 5 FLAG this.msgStoreItemMemory.putInt(msgInner.getFlag()); // 6 QUEUEOFFSET this.msgStoreItemMemory.putLong(queueOffset); // 7 PHYSICALOFFSET this.msgStoreItemMemory.putLong(fileFromOffset + byteBuffer.position()); // 8 SYSFLAG this.msgStoreItemMemory.putInt(msgInner.getSysFlag()); // 9 BORNTIMESTAMP this.msgStoreItemMemory.putLong(msgInner.getBornTimestamp()); // 10 BORNHOST this.resetByteBuffer(bornHostHolder, bornHostLength); this.msgStoreItemMemory.put(msgInner.getBornHostBytes(bornHostHolder)); // 11 STORETIMESTAMP this.msgStoreItemMemory.putLong(msgInner.getStoreTimestamp()); // 12 STOREHOSTADDRESS this.resetByteBuffer(storeHostHolder, storeHostLength); this.msgStoreItemMemory.put(msgInner.getStoreHostBytes(storeHostHolder)); // 13 RECONSUMETIMES this.msgStoreItemMemory.putInt(msgInner.getReconsumeTimes()); // 14 Prepared Transaction Offset this.msgStoreItemMemory.putLong(msgInner.getPreparedTransactionOffset()); // 15 BODY this.msgStoreItemMemory.putInt(bodyLength); if (bodyLength > 0) this.msgStoreItemMemory.put(msgInner.getBody()); // 16 TOPIC this.msgStoreItemMemory.put((byte) topicLength); this.msgStoreItemMemory.put(topicData); // 17 PROPERTIES this.msgStoreItemMemory.putShort((short) propertiesLength); if (propertiesLength > 0) this.msgStoreItemMemory.put(propertiesData); final long beginTimeMills = CommitLog.this.defaultMessageStore.now(); // Write messages to the queue buffer byteBuffer.put(this.msgStoreItemMemory.array(), 0, msgLen); return result;}
这一步其实就已经把消息保存到缓冲区里了,也就是msgStoreItemMemory,这里采取的NIO。
private final ByteBuffer msgStoreItemMemory;
5、submitFlushRequest
再次回到【2、commitLog.asyncPutMessage】的submitFlushRequest方法,因为之前的方法是将数据已经写到ByteBuffer缓冲区里了,下一步也就是我们现在这一步就要刷盘了。
public CompletableFuture<PutMessageStatus> submitFlushRequest(AppendMessageResult result, PutMessageResult putMessageResult, MessageExt messageExt) { // 同步刷盘 if (FlushDiskType.SYNC_FLUSH == this.defaultMessageStore.getMessageStoreConfig().getFlushDiskType()) { final GroupCommitService service = (GroupCommitService) this.flushCommitLogService; if (messageExt.isWaitStoreMsgOK()) { GroupCommitRequest request = new GroupCommitRequest(result.getWroteOffset() + result.getWroteBytes(), this.defaultMessageStore.getMessageStoreConfig().getSyncFlushTimeout()); service.putRequest(request); return request.future(); } else { service.wakeup(); return CompletableFuture.completedFuture(PutMessageStatus.PUT_OK); } } // 异步刷盘 else { if (!this.defaultMessageStore.getMessageStoreConfig().isTransientStorePoolEnable()) { flushCommitLogService.wakeup(); } else { commitLogService.wakeup(); } return CompletableFuture.completedFuture(PutMessageStatus.PUT_OK); }}
6、异步刷盘
class FlushRealTimeService extends FlushCommitLogService { @Override public void run() { while (!this.isStopped()) { try { // 每隔500ms刷一次盘 if (flushCommitLogTimed) { Thread.sleep(500); } else { this.waitForRunning(500); } // 调用mappedFileQueue的flush方法 CommitLog.this.mappedFileQueue.flush(flushPhysicQueueLeastPages); } catch (Throwable e) { } } }}
可看出默认是每隔500毫秒刷一次盘
7、mappedFileQueue.flush
public boolean flush(final int flushLeastPages) { MappedFile mappedFile = this.findMappedFileByOffset(this.flushedWhere, this.flushedWhere == 0); if (mappedFile != null) { // 真正的刷盘操作 int offset = mappedFile.flush(flushLeastPages); }}
8、mappedFile.flush
public int flush(final int flushLeastPages) { if (this.isAbleToFlush(flushLeastPages)) { try { if (writeBuffer != null || this.fileChannel.position() != 0) { // 刷盘 NIO this.fileChannel.force(false); } else { // 刷盘 NIO this.mappedByteBuffer.force(); } } catch (Throwable e) { log.error("Error occurred when force data to disk.", e); } } return this.getFlushedPosition();}
至此已经全部结束。
四、总结
面试被问:Broker收到消息后怎么持久化的?
回答者:有两种方式:同步和异步。一般选择异步,同步效率低,但是更可靠。消息存储大致原理是:
核心类MappedFile对应的是每个commitlog文件,MappedFileQueue相当于文件夹,管理所有的文件,还有一个管理者CommitLog对象,他负责提供一些操作。具体的是Broker端拿到消息后先将消息、topic、queue等内容存到ByteBuffer里,然后去持久化到commitlog文件中。commitlog文件大小为1G,超出大小会新创建commitlog文件来存储,采取的nio方式。
五、补充:同步/异步刷盘
1、关键类
2、图解
3、同步刷盘
3.1、源码
// {@link org.apache.rocketmq.store.CommitLog#submitFlushRequest()}// Synchronization flushif (FlushDiskType.SYNC_FLUSH == this.defaultMessageStore.getMessageStoreConfig().getFlushDiskType()) { // 同步刷盘service -> GroupCommitService final GroupCommitService service = (GroupCommitService) this.flushCommitLogService; if (messageExt.isWaitStoreMsgOK()) { // 数据准备 GroupCommitRequest request = new GroupCommitRequest(result.getWroteOffset() + result.getWroteBytes(), this.defaultMessageStore.getMessageStoreConfig().getSyncFlushTimeout()); // 将数据对象放到requestsWrite里 service.putRequest(request); return request.future(); } else { service.wakeup(); return CompletableFuture.completedFuture(PutMessageStatus.PUT_OK); }}
putRequest
public synchronized void putRequest(final GroupCommitRequest request) { synchronized (this.requestsWrite) { this.requestsWrite.add(request); } // 这里很关键!!!,给他设置成true。然后计数器-1。下面run方法的时候才会进行交换数据且return if (hasNotified.compareAndSet(false, true)) { waitPoint.countDown(); // notify }}
run
public void run() { while (!this.isStopped()) { try { // 是同步还是异步的关键方法,也就是说组不阻塞全看这里。 this.waitForRunning(10); // 真正的刷盘逻辑 this.doCommit(); } catch (Exception e) { CommitLog.log.warn(this.getServiceName() + " service has exception. ", e); } }}
waitForRunning
protected volatile AtomicBoolean hasNotified = new AtomicBoolean(false);// 其实就是CountDownLatchprotected final CountDownLatch2 waitPoint = new CountDownLatch2(1);protected void waitForRunning(long interval) { // 如果是true,且给他改成false成功的话,则onWaitEnd()且return,但是默认是false,也就是默认情况下这个if不会进。 if (hasNotified.compareAndSet(true, false)) { this.onWaitEnd(); return; } //entry to wait waitPoint.reset(); try { // 等待,默认值是1,也就是waitPoint.countDown()一次后就会激活这里。 waitPoint.await(interval, TimeUnit.MILLISECONDS); } catch (InterruptedException e) { log.error("Interrupted", e); } finally { // 给状态值设置成false hasNotified.set(false); this.onWaitEnd(); }}
3.2、总结
总结下同步刷盘的主要流程:
核心类是GroupCommitService,核心方法 是waitForRunning。
•先调用putRequest方法将hasNotified变为true,且进行notify,也就是waitPoint.countDown()。
•其次是run方法里的waitForRunning(),waitForRunning()判断hasNotified是不是true,是true则交换数据然后return掉,也就是不进行await阻塞,直接return。
•最后上一步return了,没有阻塞,那么顺理成章的调用doCommit进行真正意义的刷盘。
4、异步刷盘
4.1、源码
核心类是:FlushRealTimeService
// {@link org.apache.rocketmq.store.CommitLog#submitFlushRequest()}// Asynchronous flushif (!this.defaultMessageStore.getMessageStoreConfig().isTransientStorePoolEnable()) { flushCommitLogService.wakeup();} else { commitLogService.wakeup();}return CompletableFuture.completedFuture(PutMessageStatus.PUT_OK);
run
// {@link org.apache.rocketmq.store.CommitLog.FlushRealTimeService#run()}class FlushRealTimeService extends FlushCommitLogService { @Override public void run() { while (!this.isStopped()) { try { // 每隔500ms刷一次盘 if (flushCommitLogTimed) { Thread.sleep(500); } else { // 根上面同步刷盘调用的是同一个方法,区别在于这里没有将hasNotified变为true,也就是还是默认的false,那么waitForRunning方法内部的第一个判断就不会走,就不会return掉,就会进行下面的await方法阻塞,默认阻塞时间是500毫秒。也就是默认500ms刷一次盘。 this.waitForRunning(500); } // 调用mappedFileQueue的flush方法 CommitLog.this.mappedFileQueue.flush(flushPhysicQueueLeastPages); } catch (Throwable e) { } } }}
4.2、总结
核心类#方法:FlushRealTimeService#run()
•判断flushCommitLogTimed是不是true,默认false,是true则直接sleep(500ms)然后进行mappedFileQueue.flush()刷盘。
•若是false,则进入waitForRunning(500),这里是和同步刷盘的区别关键所在,同步刷盘之前将hasNotified变为true了,所以直接一套小连招:return+doCommit了 ,异步这里直接调用的waitForRunning(500),在这之前没任何对hasNotified的操作,所以不会return,而是会继续走下面的waitPoint.await(500, TimeUnit.MILLISECONDS);进行阻塞500毫秒,500毫秒后自动唤醒然后进行flush刷盘。也就是异步刷盘的话默认500ms刷盘一次。