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多线程编程(18) - 再从一个小例子出发
前面的例子都是让若干线程做同样的事情, 下面这个例子中的三个线程将分别在三个画板上随机画不同颜色的椭圆.
接下来的很多事情我想要基于这个例子来做.
本例效果图:
代码文件:
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
PaintBox1: TPaintBox;
PaintBox2: TPaintBox;
PaintBox3: TPaintBox;
Button1: TButton;
procedure Button1Click(Sender: TObject);
procedure FormDestroy(Sender: TObject);
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
var
h1,h2,h3: THandle;
{第一个线程的入口函数: 画红色椭圆}
function ThreadFun1(p: Pointer): Integer; stdcall;
var
i, x1,y1,x2,y2: Integer;
begin
Form1.PaintBox1.Canvas.Brush.Color := clRed;
for i := 0 to 50000 do with Form1.PaintBox1 do
begin
x1 := Random(Width); y1 := Random(Height);
x2 := Random(Width); y2 := Random(Height);
Canvas.Lock;
Canvas.Ellipse(x1,y1,x2,y2);
Canvas.Unlock;
Sleep(0);
end;
Result := 0;
end;
{第二个线程的入口函数: 画绿色椭圆}
function ThreadFun2(p: Pointer): Integer; stdcall;
var
i, x1,y1,x2,y2: Integer;
begin
Form1.PaintBox2.Canvas.Brush.Color := clGreen;
for i := 0 to 50000 do with Form1.PaintBox2 do
begin
x1 := Random(Width); y1 := Random(Height);
x2 := Random(Width); y2 := Random(Height);
Canvas.Lock;
Canvas.Ellipse(x1,y1,x2,y2);
Canvas.Unlock;
Sleep(0);
end;
Result := 0;
end;
{第三个线程的入口函数: 画蓝色椭圆}
function ThreadFun3(p: Pointer): Integer; stdcall;
var
i, x1,y1,x2,y2: Integer;
begin
Form1.PaintBox3.Canvas.Brush.Color := clBlue;
for i := 0 to 50000 do with Form1.PaintBox3 do
begin
x1 := Random(Width); y1 := Random(Height);
x2 := Random(Width); y2 := Random(Height);
Canvas.Lock;
Canvas.Ellipse(x1,y1,x2,y2);
Canvas.Unlock;
Sleep(0);
end;
Result := 0;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
ID: DWORD;
begin
h1 := CreateThread(nil, 0, @ThreadFun1, nil, 0, ID);
h2 := CreateThread(nil, 0, @ThreadFun2, nil, 0, ID);
h3 := CreateThread(nil, 0, @ThreadFun3, nil, 0, ID);
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
CloseHandle(h1);
CloseHandle(h2);
CloseHandle(h3);
end;
end.
窗体文件:
object Form1: TForm1
Left = 0
Top = 0
Caption = 'Form1'
ClientHeight = 206
ClientWidth = 371
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'Tahoma'
Font.Style = []
OldCreateOrder = False
OnDestroy = FormDestroy
PixelsPerInch = 96
TextHeight = 13
object PaintBox1: TPaintBox
Left = 8
Top = 8
Width = 114
Height = 153
end
object PaintBox2: TPaintBox
Left = 128
Top = 8
Width = 114
Height = 153
end
object PaintBox3: TPaintBox
Left = 248
Top = 8
Width = 114
Height = 153
end
object Button1: TButton
Left = 288
Top = 172
Width = 75
Height = 25
Caption = 'Button1'
TabOrder = 0
OnClick = Button1Click
end
end
可以借助入口函数的参数, 把这个程序简化一下(窗体和运行效果不变):
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
PaintBox1: TPaintBox;
PaintBox2: TPaintBox;
PaintBox3: TPaintBox;
Button1: TButton;
procedure Button1Click(Sender: TObject);
procedure FormDestroy(Sender: TObject);
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
var
h1,h2,h3: THandle;
{线程的入口函数: 不同的线程画不同颜色的椭圆}
function ThreadFun(p: Pointer): Integer; stdcall;
var
i,x1,y1,x2,y2: Integer;
paint: TPaintBox;
begin
case Integer(p) of
1: begin
paint := Form1.PaintBox1;
paint.Canvas.Brush.Color := clRed;
end;
2: begin
paint := Form1.PaintBox2;
paint.Canvas.Brush.Color := clGreen
end;
3: begin
paint := Form1.PaintBox3;
paint.Canvas.Brush.Color := clBlue;
end;
end;
for i := 0 to 5000 do with paint do
begin
x1 := Random(Width); y1 := Random(Height);
x2 := Random(Width); y2 := Random(Height);
Canvas.Lock;
Canvas.Ellipse(x1,y1,x2,y2);
Canvas.Unlock;
Sleep(0);
end;
Result := 0;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
ID: DWORD;
begin
h1 := CreateThread(nil, 0, @ThreadFun, Ptr(1), 0, ID);
h2 := CreateThread(nil, 0, @ThreadFun, Ptr(2), 0, ID);
h3 := CreateThread(nil, 0, @ThreadFun, Ptr(3), 0, ID);
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
CloseHandle(h1);
CloseHandle(h2);
CloseHandle(h3);
end;
end.
多用点数组, 再简化一下(窗体与效果一样):
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
PaintBox1: TPaintBox;
PaintBox2: TPaintBox;
PaintBox3: TPaintBox;
Button1: TButton;
procedure Button1Click(Sender: TObject);
procedure FormDestroy(Sender: TObject);
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
const
colors: array[0..2] of TColor = (clRed, clGreen, clBlue);
var
hArr: array[0..2] of THandle;
panitArr: array[0..2] of TPaintBox;
function ThreadFun(p: Pointer): Integer; stdcall;
var
i,n,x1,y1,x2,y2: Integer;
begin
n := Integer(p);
panitArr[n].Color := colors[n];
for i := 0 to 5000 do with panitArr[n] do
begin
x1 := Random(Width); y1 := Random(Height);
x2 := Random(Width); y2 := Random(Height);
Canvas.Lock;
Canvas.Ellipse(x1,y1,x2,y2);
Canvas.Unlock;
Sleep(0);
end;
Result := 0;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
ID: DWORD;
i: Integer;
begin
panitArr[0] := PaintBox1;
panitArr[1] := PaintBox2;
panitArr[2] := PaintBox3;
for i := 0 to Length(hArr) - 1 do
hArr[i] := CreateThread(nil, 0, @ThreadFun, Ptr(i), 0, ID);
end;
procedure TForm1.FormDestroy(Sender: TObject);
var
i: Integer;
begin
for i := 0 to Length(hArr) - 1 do CloseHandle(hArr[i]);
end;
end.
posted on
2009-02-19 21:17
万一
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