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聊聊zerolog的Hook

本文主要是介绍聊聊zerolog的Hook,对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!

本文主要研究一下zerolog的Hook

Hook

github.com/rs/zerolog@v1.20.0/hook.go

// Hook defines an interface to a log hook.
type Hook interface {
    // Run runs the hook with the event.
    Run(e *Event, level Level, message string)
}
Hook接口定义了Run方法,它接收event、level、message参数

LevelHook

github.com/rs/zerolog@v1.20.0/hook.go

// LevelHook applies a different hook for each level.
type LevelHook struct {
    NoLevelHook, TraceHook, DebugHook, InfoHook, WarnHook, ErrorHook, FatalHook, PanicHook Hook
}

// Run implements the Hook interface.
func (h LevelHook) Run(e *Event, level Level, message string) {
    switch level {
    case TraceLevel:
        if h.TraceHook != nil {
            h.TraceHook.Run(e, level, message)
        }
    case DebugLevel:
        if h.DebugHook != nil {
            h.DebugHook.Run(e, level, message)
        }
    case InfoLevel:
        if h.InfoHook != nil {
            h.InfoHook.Run(e, level, message)
        }
    case WarnLevel:
        if h.WarnHook != nil {
            h.WarnHook.Run(e, level, message)
        }
    case ErrorLevel:
        if h.ErrorHook != nil {
            h.ErrorHook.Run(e, level, message)
        }
    case FatalLevel:
        if h.FatalHook != nil {
            h.FatalHook.Run(e, level, message)
        }
    case PanicLevel:
        if h.PanicHook != nil {
            h.PanicHook.Run(e, level, message)
        }
    case NoLevel:
        if h.NoLevelHook != nil {
            h.NoLevelHook.Run(e, level, message)
        }
    }
}

// NewLevelHook returns a new LevelHook.
func NewLevelHook() LevelHook {
    return LevelHook{}
}
LevelHook定义了各种level的hook,其Run方法根据指定的level执行指定的hook

HookFunc

github.com/rs/zerolog@v1.20.0/hook.go

// HookFunc is an adaptor to allow the use of an ordinary function
// as a Hook.
type HookFunc func(e *Event, level Level, message string)

// Run implements the Hook interface.
func (h HookFunc) Run(e *Event, level Level, message string) {
    h(e, level, message)
}
HookFunc是个func类型,它实现了Hook接口的Run方法

log.Hook

github.com/rs/zerolog@v1.20.0/log.go

type Logger struct {
    w       LevelWriter
    level   Level
    sampler Sampler
    context []byte
    hooks   []Hook
}

// Hook returns a logger with the h Hook.
func (l Logger) Hook(h Hook) Logger {
    l.hooks = append(l.hooks, h)
    return l
}
log.Hook方法用于注册hook

log.newEvent

github.com/rs/zerolog@v1.20.0/log.go

func (l *Logger) newEvent(level Level, done func(string)) *Event {
    enabled := l.should(level)
    if !enabled {
        return nil
    }
    e := newEvent(l.w, level)
    e.done = done
    e.ch = l.hooks
    if level != NoLevel {
        e.Str(LevelFieldName, LevelFieldMarshalFunc(level))
    }
    if l.context != nil && len(l.context) > 1 {
        e.buf = enc.AppendObjectData(e.buf, l.context)
    }
    return e
}
log.newEvent方法在创建event的时候会把自己的hooks拷贝给event

msg

github.com/rs/zerolog@v1.20.0/event.go

func (e *Event) msg(msg string) {
    for _, hook := range e.ch {
        hook.Run(e, e.level, msg)
    }
    if msg != "" {
        e.buf = enc.AppendString(enc.AppendKey(e.buf, MessageFieldName), msg)
    }
    if e.done != nil {
        defer e.done(msg)
    }
    if err := e.write(); err != nil {
        if ErrorHandler != nil {
            ErrorHandler(err)
        } else {
            fmt.Fprintf(os.Stderr, "zerolog: could not write event: %v\n", err)
        }
    }
}
event的msg方法会遍历event的hooks,然后挨个执行Hook的Run方法

实例

type SeverityHook struct{}

func (h SeverityHook) Run(e *zerolog.Event, level zerolog.Level, msg string) {
    if level != zerolog.NoLevel {
        e.Str("abc", "form hook")
    }
}

func hookDemo() {
    hooked := log.Hook(SeverityHook{})
    hooked.Warn().Msg("hello")
}

输出

{"level":"warn","time":"2021-01-07T23:07:13+08:00","abc":"form hook","message":"hello"}

小结

zerolog提供了Hook接口,用于修改event;log.Hook方法用于注册hook;log.newEvent方法在创建event的时候会把自己的hooks拷贝给event;event的msg方法会遍历event的hooks,然后挨个执行Hook的Run方法。

doc

  • zerolog
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