本文主要研究一下golang的zap的buffer
zap@v1.16.0/buffer/buffer.go
package buffer // import "go.uber.org/zap/buffer" import ( "strconv" "time" ) const _size = 1024 // by default, create 1 KiB buffers // Buffer is a thin wrapper around a byte slice. It's intended to be pooled, so // the only way to construct one is via a Pool. type Buffer struct { bs []byte pool Pool } // AppendByte writes a single byte to the Buffer. func (b *Buffer) AppendByte(v byte) { b.bs = append(b.bs, v) } // AppendString writes a string to the Buffer. func (b *Buffer) AppendString(s string) { b.bs = append(b.bs, s...) } // AppendInt appends an integer to the underlying buffer (assuming base 10). func (b *Buffer) AppendInt(i int64) { b.bs = strconv.AppendInt(b.bs, i, 10) } // AppendTime appends the time formatted using the specified layout. func (b *Buffer) AppendTime(t time.Time, layout string) { b.bs = t.AppendFormat(b.bs, layout) } // AppendUint appends an unsigned integer to the underlying buffer (assuming // base 10). func (b *Buffer) AppendUint(i uint64) { b.bs = strconv.AppendUint(b.bs, i, 10) } // AppendBool appends a bool to the underlying buffer. func (b *Buffer) AppendBool(v bool) { b.bs = strconv.AppendBool(b.bs, v) } // AppendFloat appends a float to the underlying buffer. It doesn't quote NaN // or +/- Inf. func (b *Buffer) AppendFloat(f float64, bitSize int) { b.bs = strconv.AppendFloat(b.bs, f, 'f', -1, bitSize) } // Len returns the length of the underlying byte slice. func (b *Buffer) Len() int { return len(b.bs) } // Cap returns the capacity of the underlying byte slice. func (b *Buffer) Cap() int { return cap(b.bs) } // Bytes returns a mutable reference to the underlying byte slice. func (b *Buffer) Bytes() []byte { return b.bs } // String returns a string copy of the underlying byte slice. func (b *Buffer) String() string { return string(b.bs) } // Reset resets the underlying byte slice. Subsequent writes re-use the slice's // backing array. func (b *Buffer) Reset() { b.bs = b.bs[:0] } // Write implements io.Writer. func (b *Buffer) Write(bs []byte) (int, error) { b.bs = append(b.bs, bs...) return len(bs), nil } // TrimNewline trims any final "\n" byte from the end of the buffer. func (b *Buffer) TrimNewline() { if i := len(b.bs) - 1; i >= 0 { if b.bs[i] == '\n' { b.bs = b.bs[:i] } } } // Free returns the Buffer to its Pool. // // Callers must not retain references to the Buffer after calling Free. func (b *Buffer) Free() { b.pool.put(b) }
Buffer定义了[]byte及Pool属性,它提供了AppendByte、AppendString、AppendInt、AppendTime、AppendUint、AppendBool、AppendFloat、String、Reset、Write、TrimNewline、Free方法
zap@v1.16.0/buffer/pool.go
package buffer import "sync" // A Pool is a type-safe wrapper around a sync.Pool. type Pool struct { p *sync.Pool } // NewPool constructs a new Pool. func NewPool() Pool { return Pool{p: &sync.Pool{ New: func() interface{} { return &Buffer{bs: make([]byte, 0, _size)} }, }} } // Get retrieves a Buffer from the pool, creating one if necessary. func (p Pool) Get() *Buffer { buf := p.p.Get().(*Buffer) buf.Reset() buf.pool = p return buf } func (p Pool) put(buf *Buffer) { p.p.Put(buf) }
Pool定义了*sync.Pool
属性,其NewPool方法创建sync.Pool,New方法为创建Buffer,_size默认为1024即1KB;其Get方法从pool获取buffer,其put方法用于将buffer归还到pool;由于归还时buffer可能没有reset,所以每次Get的时候都会先Reset一下再返回
zap@v1.16.0/internal/bufferpool/bufferpool.go
package bufferpool import "go.uber.org/zap/buffer" var ( _pool = buffer.NewPool() // Get retrieves a buffer from the pool, creating one if necessary. Get = _pool.Get )
bufferpool包创建了一个全局的_pool,并定义了Get func
zap@v1.16.0/zapcore/entry.go
func (ec EntryCaller) FullPath() string { if !ec.Defined { return "undefined" } buf := bufferpool.Get() buf.AppendString(ec.File) buf.AppendByte(':') buf.AppendInt(int64(ec.Line)) caller := buf.String() buf.Free() return caller }
FullPath方法使用bufferpool来创建caller
zap@v1.16.0/zapcore/json_encoder.go
func newJSONEncoder(cfg EncoderConfig, spaced bool) *jsonEncoder { return &jsonEncoder{ EncoderConfig: &cfg, buf: bufferpool.Get(), spaced: spaced, } }
newJSONEncoder使用bufferpool.Get()来获取buffer,然后创建jsonEncoder
func bufferDemo() { buf := buffer.NewPool().Get() buf.AppendByte('v') fmt.Println(buf.String()) buf.Reset() buf.AppendString("foo") fmt.Println(buf.String()) buf.Reset() buf.AppendInt(42) fmt.Println(buf.String()) buf.Reset() buf.AppendUint(42) fmt.Println(buf.String()) buf.Reset() buf.AppendBool(true) fmt.Println(buf.String()) buf.Reset() buf.AppendFloat(3.14, 32) fmt.Println(buf.String()) buf.Reset() buf.Write([]byte("foo")) fmt.Println(buf.String()) buf.Reset() buf.AppendTime(time.Date(2000, 1, 2, 3, 4, 5, 6, time.UTC), time.RFC3339) fmt.Println(buf.String()) buf.Reset() buf.Free() }
输出
v foo 42 42 true 3.14 foo 2000-01-02T03:04:05Z
Buffer定义了[]byte及Pool属性,它提供了AppendByte、AppendString、AppendInt、AppendTime、AppendUint、AppendBool、AppendFloat、String、Reset、Write、TrimNewline、Free方法;Pool定义了*sync.Pool
属性,其NewPool方法创建sync.Pool,New方法为创建Buffer,_size默认为1024即1KB;其Get方法从pool获取buffer,其put方法用于将buffer归还到pool;由于归还时buffer可能没有reset,所以每次Get的时候都会先Reset一下再返回